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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Character | {{Character | ||
| title = {{Qud text|rifle turret tinker}} | | title = {{Qud text|rifle turret tinker}} | ||
Line 7: | Line 8: | ||
| dv = 5 | | dv = 5 | ||
| ma = 9 | | ma = 9 | ||
| marange = 6+1d5 | |||
| weight = 201 | |||
| featureweightinfo = no | |||
| id = Rifle Turret Tinker | | id = Rifle Turret Tinker | ||
| tier = 2 | |||
| colorstr = &y | | colorstr = &y | ||
| tilecolors = yc | |||
| renderstr = 3 | | renderstr = 3 | ||
| role = Summoner | | role = Summoner | ||
| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|weight = 201 | empsensitive = yes | metal = yes | hasmentalshield = yes | bodytype = HexapedalRobot}} | ||
| inheritingfrom = Turret Tinker | | inheritingfrom = Turret Tinker | ||
| quickness = 100 | | quickness = 100 | ||
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| cold = 25 | | cold = 25 | ||
| heat = 25 | | heat = 25 | ||
| xpvalue = 350 | |||
| xptier = 2 | |||
| faction = {{creature faction|{{FactionID to name|Robots}}|100}} | | faction = {{creature faction|{{FactionID to name|Robots}}|100}} | ||
| demeanor = neutral | | demeanor = neutral | ||
| gender = neuter | | gender = neuter | ||
| mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|8}} | | mutations = {{creature mutation|{{MutationID to name|NightVision}}|12|8}} | ||
| desc = =pronouns.Possessive= cylindric head is embellished with a frilly crest whose symbolism is unknown. =pronouns.Subjective= dutifully | | desc = =pronouns.Possessive= cylindric head is embellished with a frilly crest whose symbolism is unknown. =pronouns.Subjective= dutifully =verb:march:afterpronoun= on a pair of chrome pistons toward =pronouns.possessive= final purpose. | ||
| categories = | | categories = Turret Tinkers | ||
| gameversion = 2.0.206.57 | |||
}} | }} | ||
{{ | <!-- END QBE --> | ||
The {{name}} is a [[:Category:Turret Tinkers|turret tinker]] that creates {{favilink|rifle turret|plural}} and supplies them with the {{favilink|lead slug|plural}} they require to function. | |||
[[ | The {{name}} itself is not capable of attacking, and relies completely on its generated turrets for both offense and defense. | ||
The {{name}} can create a maximum of five turrets. Generated turrets do not grant any [[XP]] when destroyed. Only the {{name}} grants experience when destroyed. | |||
{{Robots Navbox}} |