Salt: Difference between revisions

Jump to navigation Jump to search
443 bytes added ,  19:50, 4 January 2022
add weep source
(cooking with dillute salt)
(add weep source)
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{As Of Patch|2.0.199.5}}
{{Aliases|ids=SaltPuddle,SaltWaterskin_Ingredient}}
{{Aliases|ids=SaltPuddle}}
{{liquid
{{liquid
| title={{qud shader|Y|salt}}
| title={{qud shader|Y|salt}}
| liquidid=salt
| liquidid=salt
| id=SaltPool
| id=SaltPool
| flame=800
| adjective = {{qud shader|Y|salty}} or {{qud shader|w|brackish}}
| vapor=1465
| smeared = {{qud shader|Y|salt-encrusted}}
| cooling=0.6
| stained = {{qud shader|Y|salt}}{{qud shader|y|-stained}}
| vapor=200
| cookeffect=tastyMinor
| cookeffect=tastyMinor
| value=0
| value=0
| thermalconductivity = 20
| fluidity = 35
| cleansing = 1
| staining = 1
| image=salt.png
| image=salt.png
| overrideimages = {{altimage start}}{{altimage | salt.png | type = large pool}}{{altimage | salt variation 1.png | type = puddle sprite #1}}{{altimage | salt variation 2.png | type = puddle sprite #2}}{{altimage | salt variation 3.png | type = puddle sprite #3}}{{altimage | salt variation 4.png | type = puddle sprite #4}}{{altimage | salt variation 5.png | type = puddle sprite #5}}{{altimage | salt variation 6.png | type = puddle sprite #6}}{{altimage | salt variation 7.png | type = puddle sprite #7}}{{altimage | salt variation 8.png | type = puddle sprite #8}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | salt.png | type = large pool}}{{altimage | salt variation 1.png | type = puddle sprite #1}}{{altimage | salt variation 2.png | type = puddle sprite #2}}{{altimage | salt variation 3.png | type = puddle sprite #3}}{{altimage | salt variation 4.png | type = puddle sprite #4}}{{altimage | salt variation 5.png | type = puddle sprite #5}}{{altimage | salt variation 6.png | type = puddle sprite #6}}{{altimage | salt variation 7.png | type = puddle sprite #7}}{{altimage | salt variation 8.png | type = puddle sprite #8}}{{altimage end}}
| gameversion = 2.0.201.72
}}
}}
{{name}} is a very common liquid found throughout the land in and surrounding Qud. The ground's primary liquid is considered salt, so all liquids that are poured on an empty tile becomes mixed with salt as well. It has no worth, because of how commonly it can be found. If salt is in a liquid, it will be {{qud text|&Ysalty}} or {{qud text|&wbrackish}}.
{{name}} is a very common liquid found throughout the land in and surrounding Qud. The ground's primary liquid is considered salt, so all liquids that are poured on an empty tile becomes mixed with salt as well. It has no worth, because of how commonly it can be found. If salt is in a liquid, it will be {{qud text|&Ysalty}} or {{qud text|&wbrackish}}.
Line 19: Line 24:
==Sources of Salt==
==Sources of Salt==
* Rivers of {{name}} can be found in the {{favilink|Salt dunes}}.
* Rivers of {{name}} can be found in the {{favilink|Salt dunes}}.
* {{favilink|salt weep|plural}} and {{favilink|giant salt weep|plural}}, which can be found in [[fungal biomes]], the {{favilink|rainbow wood}}, [[historic sites]], or occasionally in other locations.
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase.
* The {{favilink|Alchemist}} is guaranteed to have one dram of {{name}} available for purchase.
* If you want {{name}} for non-recipe cooking, a dillute variant may be used. Made by scooping some salty water from nearby pool, pouring it on ground then gathering it back up.
* If you want {{name}} for non-recipe cooking, a dillute variant may be used. Made by scooping some salty water from nearby pool, pouring it on ground then gathering it back up.

Navigation menu