Sharpened polyp: Difference between revisions

Jump to navigation Jump to search
Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(3 intermediate revisions by 2 users not shown)
Line 17: Line 17:
| extra = {{Extra info|twohanded = no | flametemperature = 99999}}
| extra = {{Extra info|twohanded = no | flametemperature = 99999}}
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| dynamictable = {{Dynamic object|MeleeWeapons|Sharpened Polyp}} </br>{{Dynamic object|Items|Sharpened Polyp}}
| dynamictable = {{Dynamic object|Items|Sharpened Polyp}} </br>{{Dynamic object|MeleeWeapons|Sharpened Polyp}}
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = Skeletal coral was torn off its reef-home and chewed to a cutting edge.
| desc = Skeletal coral was torn off its reef-home and chewed to a cutting edge.
Line 24: Line 24:
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| categories = Long Blades
| gameversion = 2.0.203.49
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Line 31: Line 31:


== Bleeding ==
== Bleeding ==
After being hit by a {{name}}, a creature will suffer {{dice tooltip|2-3}} [[bleeding]] damage per turn, with an initial Toughness save of 35. This is one of the highest bleeding saves in the game (tied with the save difficulty for bleeding caused by dismemberment and surpassed by [[The fates have their way|fatecaller]] relics, which can have a possible save difficulty of 100), which means that it is likely for the bleeding to last for many turns - particularly if the target has low [[Toughness]].{{Code Reference|class=BleedingOnHit}}
After being hit by a {{name}}, a creature will suffer {{dice tooltip|2-3}} [[bleeding]] damage per turn, with an initial Toughness save of 35. This is one of the highest bleeding saves in the game (tied with the save difficulty for bleeding caused by dismemberment and surpassed by [[The Fates have their way|fatecaller]] relics, which can have a possible save difficulty of 100), which means that it is likely for the bleeding to last for many turns - particularly if the target has low [[Toughness]].{{Code Reference|class=BleedingOnHit}}


== Crumbling ==
== Crumbling ==
19,173

edits

Navigation menu