Shemesh Face: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
Tag: Reverted
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(9 intermediate revisions by 2 users not shown)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Item
{{Item
| title = {{Qud text|The {{Qud shader|shemesh|{{(}}Shemesh{{)}}}} Face}}
| title = {{Qud text|{{Qud shader|shemesh|{{(}}Shemesh{{)}}}} Face}}
| image = the shemesh face.png
| image = shemesh face.png
| av = 0
| av = 0
| dv = 3
| dv = 3
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| tilecolors = WK
| tilecolors = WK
| renderstr = ]
| renderstr = ]
| extra = {{Extra info|unreplicable = yes}}
| inheritingfrom = BaseMask
| inheritingfrom = BaseMask
| quickness = 10
| quickness = 10
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| heat = 10
| heat = 10
| wornon = Face
| wornon = Face
| supportedmods = None
| desc = Burning rubies, carnelians, and garnets are arranged as a warm and giving sun. Diminutive rocky orbs pass by in the near space of the visage, and in the far space a prism of freight lengthens into a wider void. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.
| desc = Burning rubies, carnelians, and garnets are arranged as a warm and giving sun. Diminutive rocky orbs pass by in the near space of the visage, and in the far space a prism of freight lengthens into a wider void. The inside of the mask is ribboned with burnt tracery from where it was molded on a gallium lathe, then dyed with the milked irises of shedim and set to dry in a pool of warm static.


{{Qud shader|rules|{{(}}Grants you Telepathy.{{)}}}}
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}}
{{Qud shader|R|{{(}}+10 Heat Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
{{Qud shader|C|{{(}}+10 Cold Resistance{{)}}}}
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{{Qud shader|C|{{(}}+1 Intelligence{{)}}}}
{{Qud shader|C|{{(}}+1 Intelligence{{)}}}}
{{Qud shader|C|{{(}}+10 Quickness{{)}}}}
{{Qud shader|C|{{(}}+10 Quickness{{)}}}}
{{Qud shader|rules|{{(}}Grants you Telepathy.{{)}}}}
| categories = Masks
| categories = Masks
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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In addition to the stat bonuses listed here, the Shemesh Face will have additional effects based on the history of its sultan; it will grant +200 reputation with any factions the sultan was favored by, and -200 reputation with any factions they were disliked by. It will also have a tier 6, armor-based [[relic]] effect based on the sultan's [[Sultan Themes|theme]].{{Code Reference|namespace=XRL.World.Parts|class=SultanMask}}<ref><code>ObjectBlueprints.xml</code></ref>
In addition to the stat bonuses listed here, the Shemesh Face will have additional effects based on the history of its sultan; it will grant +200 reputation with any factions the sultan was favored by, and -200 reputation with any factions they were disliked by. It will also have a tier 6, armor-based [[relic]] effect based on the sultan's [[Sultan Themes|theme]].{{Code Reference|namespace=XRL.World.Parts|class=SultanMask}}<ref><code>ObjectBlueprints.xml</code></ref>
== References ==
== References ==
<references/>
<references/>
{{Face Equipment Navbox}}
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