Short bow: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| accuracy = 11
| accuracy = 11
| shots = 1
| shots = 1
| ammoperaction = 1
| maxammo = 1
| maxammo = 1
| id = Short Bow
| id = Short Bow
| tier = 0
| tier = 0
| colorstr = &w
| tilecolors = wW
| renderstr = )
| renderstr = )
| extra = {{Extra info|twohanded = yes}}
| extra = {{Extra info|twohanded = yes}}
| inheritingfrom = BaseBow
| inheritingfrom = BaseBow
| desc = A simple recurve bow made from the stiff leg-bones of a salthopper.
| dynamictable = {{Dynamic object|Items|Short Bow}}
| supportedmods = MissileWeaponMods,FirearmMods,CommonMods,BowMods
| desc = The hind bone of a salthopper was scorched clean and bent to a recurve bow. Sinew is strung on the nocks.


{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
{{Qud shader|rules|{{(}}Weapon Class: Bows & Rifles
Accuracy: Low{{)}}}}
Accuracy: Low{{)}}}}
| categories = Bows
| categories = Bows
| gameversion = 2.0.201.54
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is a low-tier [[:Category:Bows|bow]], likely the first that the player will encounter in their playthrough.
A {{name}} is a low-tier [[:Category:Bows|bow]], likely the first that the player will encounter in their playthrough.


Among other creatures, {{name|plural}} are wielded by {{favilink|snapjaw hunter|plural}}.
Among other creatures, short bows are wielded by {{favilink|snapjaw hunter|plural}}.


== Mechanics ==
== Mechanics ==
Regardless of the type of arrow loaded into the {{name}}, its penetration will always be '''{{PV}}4'''. Unlike the {{favilink|compound bow}}, this penetration cannot be increased by the wielder's [[Modifier|strength modifier]]. {{Code Reference|class=MissilePerformance}}{{Code Reference|namespace=XRL.World|class=GetMissileWeaponPerformanceEvent}}
Regardless of the type of arrow loaded into a short bow, its penetration will always be '''{{PV}}4'''. Unlike {{favilink|compound bow|plural}}, this penetration cannot be increased by the wielder's [[Modifier|strength modifier]]. {{Code Reference|class=MissilePerformance}}{{Code Reference|namespace=XRL.World|class=GetMissileWeaponPerformanceEvent}}


When it strikes a [[critical hit]], the {{name}} will instead have a penetration of '''{{PV}}6'''. {{Code Reference|class=MissileWeapon|method=MissileHit}}
When it strikes a [[critical hit]], a short bow will instead have a penetration of '''{{PV}}6'''. {{Code Reference|class=MissileWeapon|method=MissileHit}}


{{references|2.0.201.54}}
{{references|2.0.201.54}}
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}
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