Short bow: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.204.52 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(One intermediate revision by one other user not shown)
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Accuracy: Low{{)}}}}
Accuracy: Low{{)}}}}
| categories = Bows
| categories = Bows
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
A {{name}} is a low-tier [[:Category:Bows|bow]], likely the first that the player will encounter in their playthrough.
A {{name}} is a low-tier [[:Category:Bows|bow]], likely the first that the player will encounter in their playthrough.


Among other creatures, {{name|plural}} are wielded by {{favilink|snapjaw hunter|plural}}.
Among other creatures, short bows are wielded by {{favilink|snapjaw hunter|plural}}.


== Mechanics ==
== Mechanics ==
Regardless of the type of arrow loaded into the {{name}}, its penetration will always be '''{{PV}}4'''. Unlike the {{favilink|compound bow}}, this penetration cannot be increased by the wielder's [[Modifier|strength modifier]]. {{Code Reference|class=MissilePerformance}}{{Code Reference|namespace=XRL.World|class=GetMissileWeaponPerformanceEvent}}
Regardless of the type of arrow loaded into a short bow, its penetration will always be '''{{PV}}4'''. Unlike {{favilink|compound bow|plural}}, this penetration cannot be increased by the wielder's [[Modifier|strength modifier]]. {{Code Reference|class=MissilePerformance}}{{Code Reference|namespace=XRL.World|class=GetMissileWeaponPerformanceEvent}}


When it strikes a [[critical hit]], the {{name}} will instead have a penetration of '''{{PV}}6'''. {{Code Reference|class=MissileWeapon|method=MissileHit}}
When it strikes a [[critical hit]], a short bow will instead have a penetration of '''{{PV}}6'''. {{Code Reference|class=MissileWeapon|method=MissileHit}}


{{references|2.0.201.54}}
{{references|2.0.201.54}}
{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}
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