Snapjaw hunter: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by Teamtoto using QBE v1.0rc1)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(22 intermediate revisions by 3 users not shown)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Character
{{Character
| title = {{Qud text|snapjaw hunter}}
| title = {{Qud text|snapjaw hunter}}
Line 7: Line 8:
| dv = 6
| dv = 6
| ma = 4
| ma = 4
| id = Snapjaw Hunter
| marange = 3+1d2
| weight = 201
| featureweightinfo = no
| id = Snapjaw Hunter 0
| tier = 0
| colorstr = &amp;r
| colorstr = &amp;r
| tilecolors = rw
| renderstr = s
| renderstr = s
| corpse = {{ID to name|Snapjaw Corpse}}
| corpse = Snapjaw Corpse
| corpsechance = 90
| corpsechance = 90
| role = Skirmisher
| role = Skirmisher
| inheritingfrom = Snapjaw
| extra = {{Extra info|weight = 201 | bodytype = Humanoid}}
| dynamictable = {{Dynamic object|Snapjaws|Snapjaw Hunter}} </br>{{Dynamic object|Snapjaws:Builder|Snapjaw Hunter}} </br>{{Dynamic object|DesertCanyon_Creatures|Snapjaw Hunter}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Hunter}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Hunter}}
| inheritingfrom = Snapjaw Hunter
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Snapjaw Hunter 0}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Hunter 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Hunter 0}} </br>{{Dynamic object|Snapjaws|Snapjaw Hunter 0}}
| quickness = 95
| quickness = 95
| movespeed = 100
| movespeed = 100
Line 27: Line 34:
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 25
| xptier = 0
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}}
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Dagger|1|no|100}}{{inventory|Short Bow|1|no|100}}{{inventory|Wooden Arrow|5|no|100}}{{inventory|Snapjaw_Bite|1|no|100}}
| inventory = {{inventory|Dagger|1|no|100|no}}{{inventory|Short Bow|1|no|100|no}}{{inventory|Wooden Arrow|5|no|100|no}}{{inventory|Snapjaw_Bite|1|no|100|no}}{{inventory|Snapjaw Minion 0|1|no|100|yes}}
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|17}}
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}}
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribesmen answer.
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribeskin answer.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
{{No Description}}
{{Creature Navbox|Snapjaws}}


[[Category:Humanoids]]
[[Category:Humanoids]]
19,173

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