Snapjaw scavenger: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
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(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| hp = 3
| hp = 3
| av = 0
| av = 0
| dv = 4
| dv = 6
| ma = 2
| ma = 4
| weight = 200
| marange = 3+1d2
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Snapjaw Scavenger
| id = Snapjaw Scavenger 0
| tier = 0
| tier = 0
| colorstr = &w
| colorstr = &w
| tilecolors = wR
| renderstr = s
| renderstr = s
| corpse = {{ID to name|Snapjaw Corpse}}
| corpse = Snapjaw Corpse
| corpsechance = 90
| corpsechance = 90
| role = Minion
| role = Minion
| extra = {{Extra info|weight = 200 | isswarmer = yes}}
| extra = {{Extra info|weight = 201 | isswarmer = yes | bodytype = Humanoid}}
| inheritingfrom = Snapjaw
| inheritingfrom = Snapjaw Scavenger
| dynamictable = {{Dynamic object|Snapjaws|Snapjaw Scavenger}} </br>{{Dynamic object|Snapjaws|Snapjaw Scavenger}} </br>{{Dynamic object|Snapjaws|Snapjaw Scavenger}} </br>{{Dynamic object|DesertCanyon_Creatures|Snapjaw Scavenger}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Scavenger}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Scavenger}}
| dynamictable = {{Dynamic object|DesertCanyon_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Hills_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Saltmarsh_Creatures|Snapjaw Scavenger 0}} </br>{{Dynamic object|Snapjaws|Snapjaw Scavenger 0}}
| quickness = 100
| quickness = 100
| movespeed = 100
| movespeed = 100
Line 36: Line 38:
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}}
| faction = {{creature faction|{{FactionID to name|Snapjaws}}|100}}
| demeanor = neutral
| demeanor = neutral
| inventory = {{inventory|Snapjaw_Bite|1|no|100}}
| inventory = {{inventory|Snapjaw_Bite|1|no|100|no}}{{inventory|Snapjaw Minion 0|1|no|100|yes}}
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|13}} </br>{{creature mutation|{{MutationID to name|DarkVision}}|3|13}}
| mutations = {{creature mutation|{{MutationID to name|HeightenedSmell}}|5|17}}
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribesmen answer.
| desc = Tussocks of fur dress skin stretched over taut muscle. Upright =pronouns.subjective= =verb:stand:afterpronoun=, but =pronouns.subjective= =verb:look:afterpronoun= ready to drop onto fours. =pronouns.Possessive= snout snarls and =pronouns.possessive= ears twitch. =pronouns.Subjective= =verb:bark:afterpronoun=, and =pronouns.possessive= hyena tribeskin answer.
| categories = Humanoids
| categories = Humanoids
| gameversion = 2.0.201.53
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{Name}} is a creature in the [[:Category:Snapjaws (faction)|Snapjaws]] faction. They are commonly found in the {{favilink|Desert Canyons}} and {{favilink|Hills}}. Aside from their natural [[Bite (snapjaw)|bite]], they will usually be armed with bronze or iron weapons and some low tier armor. While fragile, their Swarmer attribute makes them dangerous if they are able to surround their target.
The {{Name}} is a creature in the [[:Category:Snapjaws (faction)|Snapjaws]] faction. They are commonly found in the {{favilink|Desert Canyons}} and {{favilink|Hills}}. Aside from their natural [[Bite (snapjaw)|bite]], they will usually be armed with bronze or iron weapons and some low tier armor. While fragile, their [[swarmer]] attribute makes them dangerous if they are able to surround their target.
{{Creature Navbox|Snapjaws}}
{{Creature Navbox|Snapjaws}}
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