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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. --> | |||
{{Item | {{Item | ||
| title = {{Qud text| | | title = {{Qud text|{{Qud shader|Y|{{(}}steel{{)}}}} hand axe}} | ||
| image = steel hand axe.png | | image = steel hand axe.png | ||
| pv = 4 | | pv = 4 | ||
| maxpv = 7 | | maxpv = 7 | ||
| damage = 1d3+1 | | damage = 1d3+1 | ||
| weight = 4 | | weight = 4 | ||
| featureweightinfo = yes | |||
| commerce = 25 | | commerce = 25 | ||
| weaponskill = {{SkillID to name|Axe}} | |||
| id = Steel Hand Axe | |||
| tier = 2 | | tier = 2 | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = Yy | |||
| renderstr = \ | | renderstr = \ | ||
| | | extra = {{Extra info|twohanded = no | metal = yes}} | ||
| twohanded = no | |||
| metal = yes | |||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons}} | | dynamictable = {{Dynamic object|MeleeWeapons|Steel Hand Axe}} </br>{{Dynamic object|Items|Steel Hand Axe}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | |||
| desc = A simple axe with a sharp steel head. | | desc = A simple axe with a sharp steel head. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 3 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | |||
| gameversion = 2.0.202.92 | |||
}} | }} | ||
<!-- END QBE --> | |||
{{No Description}} | |||
{{Weapon Navbox}} | |||
[[Category:Axes]] | [[Category:Axes]] |