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imported>Trashmonks |
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| tier = 2 | | tier = 2 | ||
| colorstr = &Y | | colorstr = &Y | ||
| tilecolors = | | tilecolors = Yy | ||
| renderstr = \ | | renderstr = \ | ||
| extra = {{Extra info|twohanded = no | metal = yes}} | | extra = {{Extra info|twohanded = no | metal = yes}} | ||
| inheritingfrom = BaseAxe | | inheritingfrom = BaseAxe | ||
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Hand Axe}} | | dynamictable = {{Dynamic object|MeleeWeapons|Steel Hand Axe}} </br>{{Dynamic object|Items|Steel Hand Axe}} | ||
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods | |||
| desc = A simple axe with a sharp steel head. | | desc = A simple axe with a sharp steel head. | ||
{{Qud shader|rules|{{(}}Strength Bonus Cap: 3 | |||
Weapon Class: Axe (cleaves armor on critical hit){{)}}}} | |||
| categories = Axes | | categories = Axes | ||
| gameversion = 2.0. | | gameversion = 2.0.202.92 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |