Steel hand axe: Difference between revisions

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206 bytes added ,  13:21, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(2 intermediate revisions by the same user not shown)
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| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Hand Axe}}
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Hand Axe}} </br>{{Dynamic object|Items|Steel Hand Axe}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = A simple axe with a sharp steel head.
| desc = A simple axe with a sharp steel head.
{{Qud shader|rules|{{(}}Strength Bonus Cap: 3
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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