Steel hand axe: Difference between revisions

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102 bytes added ,  13:21, 26 October 2021
Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(One intermediate revision by the same user not shown)
Line 17: Line 17:
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Hand Axe}}
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Hand Axe}} </br>{{Dynamic object|Items|Steel Hand Axe}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = A simple axe with a sharp steel head.
| desc = A simple axe with a sharp steel head.


Line 23: Line 24:
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.201.114
| gameversion = 2.0.202.92
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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