Steel long sword: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by egocarib with game version 2.0.201.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(12 intermediate revisions by 2 users not shown)
Line 13: Line 13:
| tier = 2
| tier = 2
| colorstr = &Y
| colorstr = &Y
| tilecolors = Yy
| renderstr = \
| renderstr = \
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Long Sword}}
| dynamictable = {{Dynamic object|Items|Steel Long Sword}} </br>{{Dynamic object|MeleeWeapons|Steel Long Sword}}
| desc = A sharp, polished steel sword.
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = The long edge is bright and polished.
 
{{Qud shader|rules|{{(}}Strength Bonus Cap: 3
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| categories = Long Blades
| gameversion = 2.0.201.49
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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