Steel long sword: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.201.114 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(7 intermediate revisions by the same user not shown)
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| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseLongBlade
| inheritingfrom = BaseLongBlade
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Long Sword}}
| dynamictable = {{Dynamic object|Items|Steel Long Sword}} </br>{{Dynamic object|MeleeWeapons|Steel Long Sword}}
| desc = A sharp, polished steel sword.
| supportedmods = LongBladeMods,BladeMods,WeaponMods,CommonMods
| desc = The long edge is bright and polished.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 3
{{Qud shader|rules|{{(}}Strength Bonus Cap: 3
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
Weapon Class: Long Blades (increased penetration on critical hit){{)}}}}
| categories = Long Blades
| categories = Long Blades
| gameversion = 2.0.201.114
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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