Steel mace: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Updated by egocarib with game version 2.0.202.92 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(5 intermediate revisions by the same user not shown)
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| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseCudgel
| inheritingfrom = BaseCudgel
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Hammer}} </br>{{Dynamic object|Items|Steel Hammer}}
| dynamictable = {{Dynamic object|Items|Steel Hammer}} </br>{{Dynamic object|MeleeWeapons|Steel Hammer}}
| supportedmods = CudgelMods,WeaponMods,CommonMods
| supportedmods = CudgelMods,WeaponMods,CommonMods
| desc = A knobbed steel head atop a steel shaft.
| desc = A corm of polished steel is blown out of a combat-pecked rod.


{{Qud shader|rules|{{(}}Strength Bonus Cap: 3
{{Qud shader|rules|{{(}}Strength Bonus Cap: 3
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
Weapon Class: Cudgel (dazes on critical hit){{)}}}}
| categories = Cudgels
| categories = Cudgels
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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