Steel vinereaper: Difference between revisions

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(Updated by Plutovi with game version 2.0.203.49 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.204.48 using QBE v1.0rc2)
Line 17: Line 17:
| extra = {{Extra info|twohanded = no | metal = yes}}
| extra = {{Extra info|twohanded = no | metal = yes}}
| inheritingfrom = BaseAxe
| inheritingfrom = BaseAxe
| dynamictable = {{Dynamic object|MeleeWeapons|Steel Vinereaper}} </br>{{Dynamic object|Items|Steel Vinereaper}}
| dynamictable = {{Dynamic object|Items|Steel Vinereaper}} </br>{{Dynamic object|MeleeWeapons|Steel Vinereaper}}
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| supportedmods = AxeMods,BladeMods,WeaponMods,CommonMods
| desc = Bright steel was moulded to a crescent for scything the rough hides of watervine.
| desc = Bright steel was moulded to a crescent for scything the rough hides of watervine.
Line 24: Line 24:
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
Weapon Class: Axe (cleaves armor on critical hit){{)}}}}
| categories = Axes
| categories = Axes
| gameversion = 2.0.203.49
| gameversion = 2.0.204.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->