Sultan histories: Difference between revisions

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Added sultanate era distinctions
(Add Challenge Sultan event)
(Added sultanate era distinctions)
 
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= Gospel versus Tomb Inscriptions =
= Gospel versus Tomb Inscriptions =


Most of the sultan histories that the player will learn about during the course of the game are of the "gospel" variety. However, in the {{favilink|Tomb of the Eaters}}, the player can also discover tomb inscriptions that recount the same events in each sultan's history. Each event in the sultan histories will have both a gospel account and a corresponding tomb inscription. Tomb inscriptions typically use a different tone to describe the event. For example, the tomb inscriptions often appear to elevate praise for the sultan to a higher or more miraculous level than the corresponding gospel account, and sometimes omit certain shortcomings or moral problems with the sultan's behavior. A tomb inscription can also sometimes vary slightly in the specific details recounted in the event.
Most of the sultan histories that the player will learn about during the course of the game are of the "gospel" variety. However, in the {{favilink|Tomb of the Eaters}}, the player can also discover tomb inscriptions that recount the same events in each sultan's history, recorded on [[sultan murals]]. Each event in the sultan histories will have both a gospel account and a corresponding tomb inscription. Tomb inscriptions typically use a different tone to describe the event. For example, the tomb inscriptions often appear to elevate praise for the sultan to a higher or more miraculous level than the corresponding gospel account, and sometimes omit certain shortcomings or moral problems with the sultan's behavior. A tomb inscription can also sometimes vary slightly in the specific details recounted in the event.


=== Example Event in Sultan History, with Corresponding Tomb Inscription ===
=== Example Event in Sultan History, with Corresponding Tomb Inscription ===
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&wAnguish to the Shrine at Bibappir of Ekappur! It was there that Oyuram lost his prized Radiantucus Flowersboon during the ritual of the Empyrean Vault.|noindent=true}}
&wAnguish to the Shrine at Bibappir of Ekappur! It was there that Oyuram lost his prized Radiantucus Flowersboon during the ritual of the Empyrean Vault.|noindent=true}}
= Eras =
The sultanate is divided into "Early" and "Late" periods, which have different sets of phrases that can appear in the histories. The first two sultans are early, the third sultan uses a 50:50 mix of early and late, and the fourth and fifth sultans are late. The following table shows the differences between the two; shared entries are not included.
{|class = wikitable
!Type
!Options
!Notes
|-
|Early adjectives
|star, space, time, temporal, spatial, cosmic, empyrean, ether, algebraic, astral, luminous, stellary, high
|
|-
|Late adjectives
|sand, salt, dust, terra, fish, glass, low, slag, sea, cinder
|
|-
|Early locations
|<3D shape>, <2D shape>, vault, crypt, temple, shrine, sanctum, reactor, core
|Shapes include circle, apeirogon, lune, torus, ellipsoid, etc.
|-
|Late locations
|<hearth>, <shire>, <body of water>, <city-state>, <guildhall>, <farm>, <shrine>
|roost, furrow, cistern, the autarchy of <location>, tract, altar, etc.
|-
|Early vehicles
|<3D shape>, star blimp, star ship, star craft, star ark, star haul, star barge
|
|-
|Late vehicles
|(sand, salt, turf, loam, ground, soil) <3D shape>, <geometric pattern> (wagon, cab, buggy, chariot)
|loam prism, salt pyramid, soil hyperboloid, knot wagon, quincunx chariot, ankh buggy
|-
|Early "object found"
|<rescued> from a crysteel blast furnace, pried free by emerald tongs, trawled from the slipstream, cooled on the voidpeaks of the early universe
|
|-
|Late "object found"
|<rescued> by orefishers from the trash sea, <wrapped> in uuflax, wrested from the liminal tiers of a shale-toppled spire, <rescued> from a perch fish aquarium, polished on a municipal lathe, <wrapped> in ur-filament, <rescued> from the steeple fires
|
|-
|Early celebration
|climbed the crysteel blast furnaces, swam the slipstream, touched the <adjective> <location>, climbed the <adjective> <location>
|
|-
|Late celebration
|climbed the burning belfries, threw a <object> into the trash sea, wrested from the liminal tiers of a shale-toppled spire, smashed the perch fish aquaria, wrapped themselves with ur-filament, lit the steeple fires
|-
|Early civilization activity
|proving obscure theorems, reversing the course of the slipstream
|
|-
|Late civilization activity
|trawling the trash sea, wresting loot from shale-toppled spires, lighting the steeple fires
|
|}


= Individual Events =
= Individual Events =
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# If the events thus far have not included one event that takes place at each of the 2-3 [[World_generation#Regions_and_Locations|historic regions]] that were added during world generation for this period of the sultanate, events will be added to ensure that at least one event takes place in each of those regions during the sultan's history (presumably this is to ensure that, if there is a historic site associated with one of those regions, there will always be at least one piece of sultan history lore that can reveal the secret of that region).
# If the events thus far have not included one event that takes place at each of the 2-3 [[World_generation#Regions_and_Locations|historic regions]] that were added during world generation for this period of the sultanate, events will be added to ensure that at least one event takes place in each of those regions during the sultan's history (presumably this is to ensure that, if there is a historic site associated with one of those regions, there will always be at least one piece of sultan history lore that can reveal the secret of that region).
# Finally, an event relating the sultan's death will be added to their history.
# Finally, an event relating the sultan's death will be added to their history.
After all events are generated, if those events have not resulted in the sultan having three favored factions, the game will choose additional random factions to ensure that the sultan has three friendly factions at minimum.{{Code Reference|namespace=XRL.Annals|class=QudHistoryFactory|method=FillOutLikedFactions}}
<!--
<!--


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-->{{#vardefine:liberateCityReason|'''If the sultan has a significant color, favored faction, hated<br>faction, or profession - one of the following randomly-chosen phrases:'''<br><br>Acting against the prohibition on the color *significant color*<br>Acting against the persecution of *favored faction*<br>Acting against the enfranchisement of *hated faction*<br>Acting against labor laws restricting the rights of *artisans of profession*<br><br>'''Otherwise, the following phrase, based on one of the [[sultan theme|sultan's themes]]:'''<br><br>Acting against the prohibition on the practice of *thematic practice*}}<!--
-->{{#vardefine:liberateCityReason|'''If the sultan has a significant color, favored faction, hated<br>faction, or profession - one of the following randomly-chosen phrases:'''<br><br>Acting against the prohibition on the color *significant color*<br>Acting against the persecution of *favored faction*<br>Acting against the enfranchisement of *hated faction*<br>Acting against labor laws restricting the rights of *artisans of profession*<br><br>'''Otherwise, the following phrase, based on one of the [[sultan theme|sultan's themes]]:'''<br><br>Acting against the prohibition on the practice of *thematic practice*}}<!--
-->{{#vardefine:killed|'''One of the following phrases:'''<br>buried deep under the earth<br>drawn and quartered<br>exiled<br>imprisoned<br>killed<br>launched into orbit<br>murdered<br>trapped in *noun aligned with the [[sultan theme|sultan's themes]]*<br>tried but pardoned}}<!--
-->{{#vardefine:killed|'''One of the following phrases:'''<br>buried deep under the earth<br>drawn and quartered<br>exiled<br>imprisoned<br>killed<br>launched into orbit<br>murdered<br>trapped in *noun aligned with the [[sultan theme|sultan's themes]]*<br>tried but pardoned}}<!--
-->{{#vardefine:whileWanderingAround|'''One of the following phrases:'''<br>Deep in<br>Deep in the wilds of<br>While wandering around}}<!--
-->{{#vardefine:professionActions|'''One of the following phrases, aligned with the sultan's profession<br>or else a profession aligned with their [[sultan themes]]:'''<br>built a glass gazebo (glassblower)<br>stained a glass window (window maker)<br>wrote a treatise (scholar)<br>recorded the events of the last year of his/her life (scribe)<br>reflected on the meaning of the experience (philosopher)<br>formed a hypothesis about the event (scientist)<br>penned a historical account (historian)<br>fixed a satisfying meal (cook)<br>dug into the earth's strata (geologist)<br>set *shiny-adjective* *random jewel* into a newly forged *random jewelry* (jeweler)<br>gave a horoscope reading (astrologist)<br>calculated the distance to a nearby star (astronomer)<br>painted pictures of beasts and monsters with flaming suns (stargazer)<br>dispensed wisdom at a great cost (winter eremite)<br>helped sack a village and burn its homes to the ground (soldier)<br>fought for everlasting glory (gladiator)<br>played games of chance through the night (gambler)<br>assembled a new contraption (tinker)<br>soldered *random circuitry objects* together (electrician)<br>set out on an adventure to find a sacred *random thing* (explorer)<br>found a new home (nomad)}}<!--


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| title = Found as Babe
| title = Found as Babe
| id = FoundAsBabe
| id = FoundAsBabe
| variation = anonymously<br>(33% chance)
| variation = found anonymously<br>(1 in 3 chance)
}}
}}
{{qud quote
{{qud quote
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| id = FoundAsBabe
| id = FoundAsBabe
| newprofession = yes
| newprofession = yes
| variation = by artisans<br>(33% chance)
| variation = found by artisans<br>(1 in 3 chance)
}}
}}
{{qud quote
{{qud quote
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| title = Found as Babe
| title = Found as Babe
| id = FoundAsBabe
| id = FoundAsBabe
| variation = by faction<br>(33% chance)
| variation = found by faction<br>(1 in 3 chance)
| likedfaction = yes
| likedfaction = yes
| cognomen = yes
| cognomen = yes
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The following sections provide examples of each type of core life event. Hover over the underlined phrases in each example event to see more information about how the event is generated and how it influences the sultan's characteristics or the features of the world around them.
The following sections provide examples of each type of core life event. Hover over the underlined phrases in each example event to see more information about how the event is generated and how it influences the sultan's characteristics or the features of the world around them.


== Corrupt Administrator <small>{{Code Reference|namespace=XRL.Annals|class=CorruptAdministrator}}</small> ==
== Corrupt Minister ==
== Captured by Bandits <small>{{Code Reference|namespace=XRL.Annals|class=CapturedByBandits}}</small> ==
{{sultan history event
== Inspiring Experience <small>{{Code Reference|namespace=XRL.Annals|class=InspiringExperience}}</small> ==
| title = Corrupt Minister
== Meet Faction <small>{{Code Reference|namespace=XRL.Annals|class=MeetFaction}}</small> ==
| id = CorruptAdministrator
== Secret Ritual <small>{{Code Reference|namespace=XRL.Annals|class=SecretRitual}}</small> ==
| variation = if already the sultan
| regionrevealing = yes
}}
{{qud quote
|&CGospel:
In 3166 BR, Gixerdates appointed a corrupt administrator as minister of {{Tooltip|{{#var:regionAnyPrevious}}|Theater District Darquppur}}. He mandated {{Tooltip|'''One of the following phrases:'''<br><br>the practice of *behavior aligned with one of the [[sultan theme|sultan's themes]]*<br><br>association with *random faction favored by the sultan*|the practice of encasing things in ice}} in Gixerdates's name.
 
&CTomb Inscription:
&wRemember the Year of the Punctured Skin, when the moral wickedness of tavern love was reigning in Theater District Darquppur. Remember that Gixerdates, to rehabilitate virtue, appointed a minister who mandated the practice of encasing things in ice.
}}{{clear|both}}
 
{{sultan history event
| title = Corrupt Minister
| id = CorruptAdministrator
| variation = if not already the sultan
| regionrevealing = yes
| regionshifting = yes
}}
{{qud quote
|&CGospel:
In 4959 BR, a corrupt administrator was appointed minister of {{Tooltip|{{#var:regionAnyPrevious}}|Lake Quarter Suruk}}. He outlawed {{Tooltip|'''One of the following phrases:'''<br><br>the practice of *behavior aligned with one of the destined [[sultan theme|sultan's themes]]*<br><br>association with *random faction favored by the destined sultan*|association with robots}}, and Mumed II was {{Tooltip|The destined sultan relocates to a new random [[World_generation#Regions_and_Locations|region]]<br>from this period of the sultanate or an earlier period. The<br>destination region is not mentioned by name in this event.|forced to flee}}.
 
&CTomb Inscription:
&wRemember the Year of the Adopted Wagon, when a corrupt administrator was appoined minister of Lake Quarter Suruk. She outlawed association with robots, and Mumed II was forced to flee.
}}{{clear|both}}
 
== Captured by Bandits ==
{{sultan history event
| title = Captured by Bandits
| id = CapturedByBandits
| variation = killed bandit leader<br>(50% chance)
| cognomen = yes
| regionrevealing = {{Tooltip|There is a 2 in 3 chance that this event will note the region where it occurs.|sometimes|centered}}
}}
{{qud quote
|&CGospel:
{{Tooltip|'''One of the following phrases:'''<br>While traveling near *location* in *region*<br>On an expedition around *region*<br>Near the location of *location*<br><br>'''If the event mentions a region, the region will be:'''<br>{{#var:regionAnyPrevious}}|While traveling near Survashur in Naggashan}}, Yleshid V was captured by bandits. She murdered their leader {{Tooltip|A murder method aligned with the [[sultan theme|sultan's themes]]|with a dagger made of stardust}}, and was thenceforth known as {{Tooltip|A new cognomen for the sultan|Starskipper}}.
 
&CTomb Inscription:
&wRecall the fate of Yleshid V's enemies! While traveling near Survashur in Naggashan, Yleshid V was captured by bandits. She murdered their leader with a dagger made of stardust, and was thenceforth known as Starskipper.
}}{{clear|both}}
 
{{sultan history event
| title = Captured by Bandits
| id = CapturedByBandits
| variation = languished in captivity<br>(50% chance)
| regionrevealing = {{Tooltip|There is a 2 in 3 chance that this event will note the region where it occurs.|sometimes|centered}}
| newlocation = {{Tooltip|The game may choose a random existing location in this region, or generate a new one.|sometimes|centered}}
}}
{{qud quote
|&CGospel:
{{Tooltip|'''One of the following phrases:'''<br>While traveling near *location* in *region*<br>On an expedition around *region*<br>Near the location of *location*<br><br>'''If the event mentions a region, the region will be:'''<br>{{#var:regionAnyPrevious}}|Near the location of Tumas Cave}}, Bathrishir was captured by bandits. He languished in captivity for {{Tooltip|From two to eight|six}} years, eventually escaping to {{Tooltip|{{#var:randomOrNewLocationInCurrentRegion}}|Talep}}.
 
&CTomb Inscription:
&wFor the sake of wisdom, Bathrishir lodged at Tumas Cave in Matum to toil among the commoners and restore reaches. After six gentle years, he reappeared at Talep.
}}{{clear|both}}
 
== Inspiring Experience ==
{{sultan history event
| title = Inspiring Experience
| id = InspiringExperience
| regionrevealing = {{Tooltip|There is a 2 in 3 chance that this event will note the region where it occurs.|sometimes|centered}}
| newtheme = yes
}}
{{qud quote
|&CGospel:
{{Tooltip|'''One of the following phrases. If a phrase that names a<br>region is selected, this event will be potentially region-revealing.'''<br>Somewhere in *region*<br>While traveling alone in *region*<br>One auspicious day<br><br>'''If the event is a region-revealing variant, the region will be:'''<br>{{#var:regionAnyPrevious}}|Somewhere in Trash Autarchy of Mineshan}}, Ushid II {{Tooltip|An inspiring event that reflects the new [[sultan theme]]<br>that the sultan will gain as a result of this event.|had a dream that he was rolling six-sided dice}}. {{Tooltip|'''One of the following phrases:'''<br>From then on<br>From that day forth<br>For the rest of *sultan's* life|For the rest of Ushid II's life}}, he {{Tooltip|'''One of the following phrases that includes items<br>associated with the sultan's new [[sultan theme|theme]]:'''<br>was obsessed with *thematic items*<br>always kept some *thematic items* hidden on his/her person|was obsessed with nine-sided dice}}.
 
&CTomb Inscription:
&wSomewhere in Trash Autarchy of Mineshan, Ushid II had a dream that he was rolling six-sided dice. For the rest of Ushid II's life, he was obsessed with nine-sided dice. <ref>This type of event does not have a unique tomb inscription format - it is always identical to the gospel event text.</ref>
}}{{clear|both}}
 
== Meet Faction ==
{{sultan history event
| title = Meet Faction
| id = MeetFaction
| likedfaction = yes
| regionrevealing = yes
| newlocation = yes
}}
{{qud quote
|&CGospel:
{{Tooltip|{{#var:whileWanderingAround}}|Deep in the wilds of}} {{Tooltip|{{#var:regionAnyPrevious}}|the mace-Worshipping Monarchy of Alarqappa}}, Orothridokht discovered {{Tooltip|A new location, which is added to the<br>region as a result of this event.|Tersikesh Den}}. There she befriended {{Tooltip|{{#var:randomNewLikedFaction}}|cats}} and {{Tooltip|{{#var:professionActions}}|played games of chance through the night}}.
 
&CTomb Inscription:
&wLet us recall the Year of the White-hot Carnival, when, deep in the wilds of the mace-worshipping Monarchy of Alarqappa, Orothridokht subjugated Tersikesh Den and pacified the feral cats who lived there. To exhibit her knowledge to them, she played games of chance through the night.
}}{{clear|both}}
 
== Secret Ritual ==
{{sultan history event
| title = Secret Ritual
| id = SecretRitual
| variation = welcomed by faction
| likedfaction = yes
| regionrevealing = yes
}}
{{qud quote
|&CGospel:
{{Tooltip|{{#var:whileWanderingAround}}|Deep in the wilds of}} {{Tooltip|{{#var:regionAnyPrevious}}|Mamur Hall}}, Oroyupater stumbled upon a clan of {{Tooltip|{{#var:randomNewLikedFaction}}|crabs}} performing a secret ritual. Because of his {{Tooltip|A random quality aligned with one of the [[sultan theme|sultan's themes]]|lucent visage}}, they accepted him into their fold and taught him their secrets.
 
&CTomb Inscription:
&wRemember when, deep in the wilds of Mamur Hall, Oroyupater taught a clan of crabs the ritual of the Dust Aristocracy, which can only be performed by one with his lucent visage. The crabs were grateful, and in return they accepted him into their fold and taught him their secrets.
}}{{clear|both}}
 
{{sultan history event
| title = Secret Ritual
| id = SecretRitual
| variation = rebuked by faction
| hatedfaction = yes
| regionrevealing = yes
}}
{{qud quote
|&CGospel:
{{Tooltip|{{#var:whileWanderingAround}}|While wandering around}} {{Tooltip|{{#var:regionAnyPrevious}}|Shalil Manse}}, Yleshid II stumbled upon a clan of {{Tooltip|{{#var:randomNewHatedFaction}}|crabs}} performing a secret ritual. Because of her {{Tooltip|A random quality aligned with one of the [[sultan theme|sultan's themes]]|reputation for murdering someone by wiring her to hundreds of logic gates}}, they furiously rebuked her and declared her a villain to their kind.
 
&CTomb Inscription:
&wRemember when, deep in the wilds of Shalil Manse, Yleshid II taught a clan of crabs the ritual of the Temporal Rhomboid, which can only be performed by one with her reputation for murdering someone by wiring her to hundreds of logic gates. The treacherous crabs broke trust with her and stole the secrets of the ritual.
}}{{clear|both}}


== Challenge Sultan ==
== Challenge Sultan ==
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| variation = oust the current sultan
| variation = oust the current sultan
| becomessultan = yes
| becomessultan = yes
| regionrevealing = {{Tooltip|There is a 33% chance that this event will note the region where it occurs.|sometimes|centered}}
| regionrevealing = {{Tooltip|There is a 1 in 3 chance that this event will note the region where it occurs.|sometimes|centered}}
}}
}}
{{qud quote
{{qud quote
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| id = ChallengeSultan
| id = ChallengeSultan
| variation = repel a challenger<br>(90% chance)
| variation = repel a challenger<br>(90% chance)
| regionrevealing = {{Tooltip|There is a 33% chance that this event will note the region where it occurs.|sometimes|centered}}
| regionrevealing = {{Tooltip|There is a 1 in 3 chance that this event will note the region where it occurs.|sometimes|centered}}
}}
}}
{{qud quote
{{qud quote
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| id = ChallengeSultan
| id = ChallengeSultan
| variation = defeated by challenger<br>(10% chance)
| variation = defeated by challenger<br>(10% chance)
| regionrevealing = {{Tooltip|There is a 33% chance that this event will note the region where it occurs.|sometimes|centered}}
| regionrevealing = {{Tooltip|There is a 1 in 3 chance that this event will note the region where it occurs.|sometimes|centered}}
| falsedeath = yes
| falsedeath = yes
}}
}}

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