Templar phylactery: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
m (→‎Notes: editing for clarity; minor editing)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
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| image = templar phylactery.png
| image = templar phylactery.png
| overrideimages = {{altimage start}}{{altimage | templar phylactery identified.png | type = identified}}{{altimage | templar phylactery unidentified.png | type = unidentified}}{{altimage end}}
| overrideimages = {{altimage start}}{{altimage | templar phylactery identified.png | type = identified}}{{altimage | templar phylactery unidentified.png | type = unidentified}}{{altimage end}}
| pv = 4
| maxpv = 5
| damage = 1d2
| weight = 8
| weight = 8
| featureweightinfo = yes
| featureweightinfo = yes
| commerce = 100
| commerce = 100
| weaponskill = {{SkillID to name|Cudgel}}
| energycellrequired = yes
| energycellrequired = yes
| id = TemplarPhylactery
| id = TemplarPhylactery
Line 15: Line 19:
| candisassemble = yes
| candisassemble = yes
| colorstr = &w
| colorstr = &w
| tilecolors = ww
| tilecolors = wc
| renderstr = ♦
| renderstr = ♦
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
| extra = {{Extra info|empsensitive = yes | metal = yes | energycellrequired = yes}}
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| unidentifiedimage = templar phylactery unidentified.png
| unidentifiedimage = templar phylactery unidentified.png
| unidentifiedname = {{Qud shader|c|{{(}}small box{{)}}}}
| unidentifiedname = {{Qud shader|c|{{(}}small box{{)}}}}
| unidentifiedaltname = metal box
| unidentifiedaltname = {{Qud shader|c|{{(}}small metal box{{)}}}}
| supportedmods = CommonMods,ElectronicsMods
| desc = Ornately carved wood conceals a chrome interior. An inscription speaks to the Holy Rhombus, the blood of the Reclaimed, and the honor of digital servitude.
| desc = Ornately carved wood conceals a chrome interior. An inscription speaks to the Holy Rhombus, the blood of the Reclaimed, and the honor of digital servitude.
| categories = Tools
| categories = Tools
| gameversion = 2.0.202.92
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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==Notes==
==Notes==
{{Opinion}}
{{Opinion}}
* A Wraith-Knight can be struck (but not killed) by attacks that ignore phase, such as a {{favilink|decarbonizer}} beam. Any limbs, weapons, or armor dropped by the Knight remain real even when the phylactery is turned off, but the Wraith-Knight will get new ones when summoned again. This means that, provided you have a way to bypass phase and a way to sever limbs, a Templar phylactery can be used to obtain an unlimited supply of such items by repeatedly summoning and dismembering the Knight.
* A Wraith-Knight can be struck (but not killed) by attacks that ignore phase, such as a {{favilink page|decarbonizer}} beam. Any limbs, weapons, or armor dropped by the Knight remain real even when the phylactery is turned off, but the Wraith-Knight will get new ones when summoned again. This means that, provided you have a way to bypass phase and a way to sever limbs, a Templar phylactery can be used to obtain an unlimited supply of such items by repeatedly summoning and dismembering the Knight.


==References==
==References==
<references/>
<references/>
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