Template:ItemTemplate: Difference between revisions

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(fix to "Other Properties" - don't generate a blank field when twohanded, metal, or lightprojectile are explicitly set to "no")
(if vibro is set to yes, don't show the "Base PV/Max PV" tooltip ?; it doesn't make sense in that context)
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<!--lists the max pv, with a default base pv of 4. if you want to change the base pv, set pv to(number)-->
<!--lists the max pv, with a default base pv of 4. if you want to change the base pv, set pv to(number)-->
<!--if you set vibro to yes, it will replace the pv with the match armor value symbol-->
<!--if you set vibro to yes, it will replace the pv with the match armor value symbol-->
{{#if: {{{pv|}}}{{{vibro|}}}{{{maxpv|}}} | {{infobox row|[[PV]]{{Tooltip|Base PV/Max PV}}|{{Color | C |→}}{{#ifeq: {{{vibro|}}} | yes |{{Tooltip|The penetration of this weapon matches the enemy's armor value.|≈}}|{{{pv|4}}}{{Color | K |/{{{maxpv|{{{pv}}} }}} }} }} }} }}
{{#if: {{{pv|}}}{{{vibro|}}}{{{maxpv|}}} | {{infobox row|[[PV]]{{#ifeq: {{{vibro|}}} | yes ||{{Tooltip|Base PV/Max PV}}}}|{{Color | C |→}}{{#ifeq: {{{vibro|}}} | yes |{{Tooltip|The penetration of this weapon matches the enemy's armor value.|≈}}|{{{pv|4}}}{{Color | K |/{{{maxpv|{{{pv}}} }}} }} }} }} }}
<!--does the object have no penetration when unpowered?-->
<!--does the object have no penetration when unpowered?-->
{{#ifeq: {{{pvpowered|}}}|yes| {{infobox row|PV (Unpowered)|{{Color | C |→}}4{{Color | K |/4}} }} }}
{{#ifeq: {{{pvpowered|}}}|yes| {{infobox row|PV (Unpowered)|{{Color | C |→}}4{{Color | K |/4}} }} }}

Revision as of 18:45, 25 July 2019

This template defines the table "Items". This table has not been created yet. Template:ItemTemplate/doc