Torch: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(12 intermediate revisions by 5 users not shown)
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{{Aliases|names=torch}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{Aliases|names=torch}}<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.200.71}}
{{Item
{{Item
| title = {{Qud text|torch (unburnt)}}
| title = {{Qud text|torch}}
| image = torch unburnt.png
| image = torch.png
| weight = 1
| weight = 1
| featureweightinfo = yes
| commerce = 1
| commerce = 1
| lightradius = 4
| lightradius = 4
| temponhit = 3d20
| temponhitmax = 400
| id = Torch
| id = Torch
| tilecolors = wR
| renderstr = *
| renderstr = *
| extra = {{Extra info|flametemperature = 550}}
| extra = {{Extra info|flametemperature = 550 | temponhit = 3d20 | temponhitmax = 400}}
| inheritingfrom = LightSource
| inheritingfrom = LightSource
| desc = A length of brinestalk wrapped in oil-soddened cloth.
| dynamictable = {{Dynamic object|Items|Torch}}
| desc = A length of brinestalk wrapped in oil-sodden cloth.
| categories = Light Sources
| categories = Light Sources
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
The {{name}} is the first light source the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the [[temperature]] is increased by {{dice tooltip|3d20}}, but the total cannot exceed 400. Because there is no combat stats attached to it, By default it will use the [[Cudgel]] weapon skill and deal {{heart}}{{dice tooltip|1d2}} damage with a maximum of {{PV}}4 [[PV]].
The {{name}} is the first [[light source]] the player will come across in the game. Unlike many other light sources, torches have unique applications in combat. If something is hit with a torch, be it in a hand or after being thrown, the [[temperature]] is increased by {{dice tooltip|3d20}}, but the total cannot exceed 400. This is sufficient to [[Burning|burn]] {{Favilink|web|plural}} with 1-2 attacks.
 
Because there is no combat stats attached to it, by default it will use the [[Cudgel]] weapon skill and deal {{heart}}{{dice tooltip|1d2}} damage with a maximum of {{PV}}4 [[PV]].
==Levels of Fuel==
==Levels of Fuel==
A fresh torch starts with enough light for 5,000 player turns. The torch will have their status appended to their display name according to how many turns are left.
A fresh torch starts with enough light for 5,000 player turns. The torch will have their status appended to their display name according to how many turns are left.
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|{{qud text|nearly extinguished}}
|{{qud text|nearly extinguished}}
|}
|}
[[Category:Wants Animated Sprite]]
[[Category:Wants Alternate Sprites]]
19,173

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