Unidentified artifacts: Difference between revisions
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imported>Eels1900 (this will probably come back to bite me but as of 2.0.201.88 all strange tubes are dark cyan) |
imported>Eels1900 (updated for new tile behavior. added "GD.Commerce IS NOT NULL" to strange tubes and weird artifacts sections to exclude various furniture items.) |
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{{Spoiler|objects that are normally a mystery until identified in game}} | {{Spoiler|objects that are normally a mystery until identified in game}} | ||
This page provides | This page provides aggregated information about complex artifacts that always require identification. It may be possible to narrow down which item an unidentified item is by using the item's weight, trade value (don't forget to adjust for the [[Commerce#Trading_Multiplier_Formula|trading multiplier]]), and/or name. Some items, however, cannot be told apart until fully identified (e.g. {{favilink|giant hands}} and {{favilink|high-grade dermal insulation}}). | ||
Note that items which do not normally require identification, such as {{qud text|&wbronze &ylong sword}}, may require identification when modded | Note that items which do not normally require identification, such as {{qud text|&wbronze &ylong sword}}, may require identification when modded. These kinds of items are not included on the page below. For example, a {{Qud shader|fiery|flaming}} {{qud text|&wbronze &ylong sword}} will appear as an unidentified [[File:He_missile_unidentified.png|25px]] weird artifact in game until identified. | ||
== Strange Tubes == | == Strange Tubes == | ||
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|join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | |join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | ||
|fields= | |fields= | ||
GD.Weight, | GD.Weight, | ||
UnknownName=Unidentified Name, | UnknownName=Unidentified Name, | ||
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IT.Complexity, | IT.Complexity, | ||
GD.Commerce=Trade Value | GD.Commerce=Trade Value | ||
|where= | |where=(WAD.UnknownNameStripped = 'strange tubes' OR WAD.UnknownAltNameStripped = 'strange tubes') AND GD.Commerce IS NOT NULL | ||
|order by= | |order by=Identified Object ASC | ||
|format=table | |format=table | ||
}} | }} | ||
== Strange Plants == | == Strange Plants == | ||
{{#cargo_query:tables=WeirdArtifactData=WAD,GeneralData=GD,ItemsTable=IT | {{#cargo_query:tables=WeirdArtifactData=WAD,GeneralData=GD,ItemsTable=IT | ||
|join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | |join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | ||
|fields= | |fields= | ||
GD.Weight, | GD.Weight, | ||
UnknownName=Unidentified Name, | UnknownName=Unidentified Name, | ||
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IT.Complexity, | IT.Complexity, | ||
GD.Commerce=Trade Value | GD.Commerce=Trade Value | ||
|where= | |where=WAD.UnknownNameStripped = 'strange plant' OR WAD.UnknownAltNameStripped = 'strange plant' | ||
|order by= | |order by=Identified Object ASC | ||
|format=table | |format=table | ||
}} | }} | ||
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|join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | |join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | ||
|fields= | |fields= | ||
GD.Weight, | GD.Weight, | ||
UnknownName=Unidentified Name, | UnknownName=Unidentified Name, | ||
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IT.Complexity, | IT.Complexity, | ||
GD.Commerce=Trade Value | GD.Commerce=Trade Value | ||
|where= | |where=WAD.UnknownNameStripped = 'small box' OR WAD.UnknownNameStripped = 'small metal box' | ||
|order by= | |order by=Identified Object ASC | ||
|format=table | |format=table | ||
}} | }} | ||
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|join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | |join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | ||
|fields= | |fields= | ||
GD.Weight, | GD.Weight, | ||
UnknownName=Unidentified Name, | UnknownName=Unidentified Name, | ||
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IT.Complexity, | IT.Complexity, | ||
GD.Commerce=Trade Value | GD.Commerce=Trade Value | ||
|where= | |where=WAD.UnknownNameStripped = 'small trinket' | ||
|order by= | |order by=Identified Object ASC | ||
|format=table | |format=table | ||
}} | }} | ||
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|join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | |join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | ||
|fields= | |fields= | ||
GD.Weight, | GD.Weight, | ||
UnknownName=Unidentified Name, | UnknownName=Unidentified Name, | ||
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IT.Complexity, | IT.Complexity, | ||
GD.Commerce=Trade Value | GD.Commerce=Trade Value | ||
|where= | |where=WAD.UnknownNameStripped = 'small stone' | ||
|order by= | |order by=Identified Object ASC | ||
|format=table | |format=table | ||
}} | }} | ||
== Weird Artifacts and More == | == Weird Artifacts and More == | ||
{{#cargo_query:tables=WeirdArtifactData=WAD,GeneralData=GD,ItemsTable=IT | {{#cargo_query:tables=WeirdArtifactData=WAD,GeneralData=GD,ItemsTable=IT | ||
|join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | |join on=WAD.JoinKey=GD.JoinKey,WAD.JoinKey=IT.JoinKey | ||
|fields= | |fields= | ||
COALESCE(GD.Weight,'-')=Weight, | COALESCE(GD.Weight,'-')=Weight, | ||
UnknownName=Unidentified Name, | UnknownName=Unidentified Name, | ||
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IT.Complexity, | IT.Complexity, | ||
GD.Commerce=Trade Value | GD.Commerce=Trade Value | ||
|where= | |where=WAD.UnknownNameStripped <> 'strange tubes' AND WAD.UnknownAltNameStripped <> 'strange tubes' AND WAD.UnknownNameStripped <> 'strange plant' AND WAD.UnknownAltNameStripped <> 'strange plant' AND WAD.UnknownNameStripped <> 'small trinket' AND WAD.UnknownNameStripped <> 'small stone' AND WAD.UnknownNameStripped <> 'small box' AND WAD.UnknownNameStripped <> 'small metal box' AND GD.Commerce IS NOT NULL | ||
|order by= | |order by=Identified Object ASC | ||
|format=table | |format=table | ||
|limit=500 | |limit=500 | ||
}} | }} |
Revision as of 05:02, 17 April 2021
Spoiler Warning: This article contains spoilers regarding objects that are normally a mystery until identified in game. Proceed at your own discretion. |
Spoiler Warning: This article contains spoilers regarding objects that are normally a mystery until identified in game. Proceed at your own discretion.
This page provides aggregated information about complex artifacts that always require identification. It may be possible to narrow down which item an unidentified item is by using the item's weight, trade value (don't forget to adjust for the trading multiplier), and/or name. Some items, however, cannot be told apart until fully identified (e.g. giant hands and high-grade dermal insulation).
Note that items which do not normally require identification, such as bronze long sword, may require identification when modded. These kinds of items are not included on the page below. For example, a flaming bronze long sword will appear as an unidentified weird artifact in game until identified.
Strange Tubes
Error: Table WeirdArtifactData not found.
Strange Plants
Error: Table WeirdArtifactData not found.
Small Boxes
Error: Table WeirdArtifactData not found.
Small Trinkets
Error: Table WeirdArtifactData not found.
Small Stones
Error: Table WeirdArtifactData not found.
Weird Artifacts and More
Error: Table WeirdArtifactData not found.