User:Egocarib/Sandbox: Difference between revisions

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(draft Triggers table (I think the cargo queries are too slow though, might have to replace with simple favilinks))
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{| class="wikitable"
! Triggers
! Cooking Domain
! Possible Ingredients
|-
| Whenever you perform a critical hit,
| [[ Agility (cooking effect) | Agility ]]
| {{ Food that grants |Agility| nobullets }}
|-
| Whenever you suffer a 2X or greater physical penetration,
| [[ Armor (cooking effect) | Armor ]]
| {{ Food that grants |Armor| nobullets }}
|-
| Whenever you identify an artifact,
| [[ Artifacts (cooking effect) | Artifacts ]]
| {{ Food that grants |Artifacts| nobullets }}
|-
| Whenever you deal cold damage, there's a 25% chance
| [[ Cold (cooking effect) | Cold ]]
| {{ Food that grants |Cold| nobullets }}
|-
| Whenever you are slowed by cold,
| [[ Cold (cooking effect) | Cold ]]
| {{ Food that grants |Cold| nobullets }}
|-
| Whenever you deal electric damage, there's a 25% chance
| [[ Electric (cooking effect) | Electric ]]
| {{ Food that grants |Electric| nobullets }}
|-
| Whenever you eat a dreadroot tuber or lah petal,
| [[ Fear (cooking effect) | Fear ]]
| {{ Food that grants |Fear| nobullets }}
|-
| Whenever you become afraid,
| [[ Fear (cooking effect) | Fear ]]
| {{ Food that grants |Fear| nobullets }}
|-
| Whenever you eat a mushroom,
| [[ Fungus (cooking effect) | Fungus ]]
| {{ Food that grants |Fungus| nobullets }}
|-
| Whenever you get itchy skin,
| [[ Fungus (cooking effect) | Fungus ]]
| {{ Food that grants |Fungus| nobullets }}
|-
| Whenever you deal fire damage, there's a 10% chance
| [[ Heat (cooking effect) | Heat ]]
| {{ Food that grants |Heat| nobullets }}
|-
| Whenever you are set on fire,
| [[ Heat (cooking effect) | Heat ]]
| {{ Food that grants |Heat| nobullets }}
|-
| Whenever you take damage, there's a 8-10% chance
| [[ HP (cooking effect) | HP ]]
| {{ Food that grants |HP| nobullets }}
|-
| Whenever you drop below 20% HP,
| [[ HP (cooking effect) | HP ]]
| {{ Food that grants |HP| nobullets }}
|-
| Whenever you take damage, there's a 12-15% chance
| [[ Strength (cooking effect) | Strength ]]
| {{ Food that grants |Strength| nobullets }}
|-
| Whenever you drop below 30% HP,
| [[ Strength (cooking effect) | Strength ]]
| {{ Food that grants |Strength| nobullets }}
|-
| Whenever you gain a new follower,
| [[ Love (cooking effect) | Love ]]
| {{ Food that grants |Love| nobullets }}
|-
| Whenever you drink honey,
| [[ Medicinal (cooking effect) | Medicinal ]]
| {{ Food that grants |Medicinal| nobullets }}
|-
| Whenever you eat an unfermented yuckwheat stem,
| [[ Medicinal (cooking effect) | Medicinal ]]
| {{ Food that grants |Medicinal| nobullets }}
|-
| Whenever you phase in,
| [[ Phase (cooking effect) | Phase ]]
| {{ Food that grants |Phase| nobullets }}
|-
| Whenever you phase out,
| [[ Phase (cooking effect) | Phase ]]
| {{ Food that grants |Phase| nobullets }}
|-
| Whenever you take damage from a plant,
| [[ PlantHighTier (cooking effect) | PlantHighTier ]]
| {{ Food that grants |PlantHighTier| nobullets }}
|-
| Whenever you take damage, there's a 8-10% chance
| [[ Reflect (cooking effect) | Reflect ]]
| {{ Food that grants |Reflect| nobullets }}
|-
| Whenever you reflect damage, there's a 50% chance
| [[ Reflect (cooking effect) | Reflect ]]
| {{ Food that grants |Reflect| nobullets }}
|-
| Whenever you take damage, there's a 16-20% chance
| [[ ReflectHighTier (cooking effect) | ReflectHighTier ]]
| {{ Food that grants |ReflectHighTier| nobullets }}
|-
| Whenever you reflect damage, there's a 100% chance
| [[ ReflectHighTier (cooking effect) | ReflectHighTier ]]
| {{ Food that grants |ReflectHighTier| nobullets }}
|-
| Whenever you take damage, there's a 8-10% chance
| [[ RegenLowTier (cooking effect) | RegenLowTier ]]
| {{ Food that grants |RegenLowTier| nobullets }}
|-
| Whenever you take damage, there's a 30-40% chance
| [[ RegenHighTier (cooking effect) | RegenHighTier ]]
| {{ Food that grants |RegenHighTier| nobullets }}
|-
| Whenever you use a salve or ubernostrum injector,
| [[ RegenLowTier (cooking effect) | RegenLowTier]],<br>[[ RegenHighTier (cooking effect) | RegenHighTier ]]
| {{ Food that grants |RegenLowTier| nobullets }}{{ Food that grants |RegenHighTier| nobullets }}
|-
| Whenever you teleport,
| [[ Teleport (cooking effect) | Teleport ]]
| {{ Food that grants |Teleport| nobullets }}
|-
| Whenever you drink freshwater, there's a 25% chance
| [[ Thirst (cooking effect) | Thirst ]]
| {{ Food that grants |Thirst| nobullets }}
|}
<!--
[[File:Puffer spores.gif|right|frame|The infectious spores of a brooding azurepuff, jadepuff, and rosepuff]]
[[File:Puffer spores.gif|right|frame|The infectious spores of a brooding azurepuff, jadepuff, and rosepuff]]


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-->
{{#invoke: infobox|infobox|
|image = throwing axe.png <!--sacred well.png-->
|title = {{Qud text|&amp;ythrowing axe}}
| class = qud-item-infobox
|rows =
{{infobox row|class=qud-item-core-stats-wrapper|field=
<div class="qud-item-core-stats">
<!--                                                              -->
<div class="qud-item-core-stat qud-tooltip"><div class="qud-item-core-stat-label">[[PV]]</div><div class="qud-item-core-stat-content">{{PV}}{{{pv|4}}}{{Color | K |/9 }}</div><span class="qud-tooltip-text delayed-tooltip"><span>base: 4</span><span>maximum: 9</span></span></div>
<!--                                                              -->
<div class="qud-item-core-stat qud-tooltip"><div class="qud-item-core-stat-label">Damage</div><div class="qud-item-core-stat-content">{{heart}}2d12</div><span class="qud-tooltip-text delayed-tooltip"><span>average: {{#invoke:dice/Format | diceStats | roll = 2d12 | template = Dice_mean_truncated}}</span><span>range: {{#invoke:dice/Format | diceStats | roll = 2d12 | template = Dice_range_only}}</span></span></div>
<!--                                                              -->
<div class="qud-item-core-stat qud-tooltip"><div class="qud-item-core-stat-label">[[AV]]</div><div class="qud-item-core-stat-content">{{AV}}4</div><span class="qud-tooltip-text delayed-tooltip"><span class="tooltip-title">Armor value: 4</span></span></div>
<!--                                                              -->
<div class="qud-item-core-stat qud-tooltip"><div class="qud-item-core-stat-label">[[DV]]</div><div class="qud-item-core-stat-content">{{DV}}3</div><span class="qud-tooltip-text delayed-tooltip"><span class="tooltip-title">Dodge value: 3</span></span></div>
</div>
}}
{{infobox row|field= }}
{{infobox row|field= }}
{{infobox row|field= }}
{{infobox row|[[PV]]|{{PV}}{{{pv|4}}}{{Color | K |/9 }} }}
{{infobox row|Damage|{{heart}}{{dice tooltip|2d12}} }}
{{infobox row|Weight|1{{pounds}} }}
}}
<!--


<div class="qud-attribute-entry qud-tooltip"><div class="qud-attribute-label qud-attribute-{{lc:{{{2}}}}}">{{{2}}}:</div><div class="qud-attribute-value">{{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Dice_mean_truncated}}</div>{{#if: {{{3|}}} | <!-- create hover tooltip if a value was specified for the attribute: --><!--<span class="qud-tooltip-text delayed-tooltip">[[{{{link|Attributes}}}|{{{1}}}]]: {{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Dice_mean_truncated}}{{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Tooltip_dice_range_string}}</span> | }}</div>
<div class="qud-attribute-entry qud-tooltip"><div class="qud-attribute-label qud-attribute-{{lc:{{{2}}}}}">{{{2}}}:</div><div class="qud-attribute-value">{{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Dice_mean_truncated}}</div>{{#if: {{{3|}}} | <!-- create hover tooltip if a value was specified for the attribute: --><!--<span class="qud-tooltip-text delayed-tooltip">[[{{{link|Attributes}}}|{{{1}}}]]: {{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Dice_mean_truncated}}{{#invoke:dice/Format | diceStats | roll = {{{3|}}} | template = Tooltip_dice_range_string}}</span> | }}</div>


-->
-->

Revision as of 03:28, 19 August 2020

Triggers Cooking Domain Possible Ingredients
Whenever you perform a critical hit, Agility No Results!
Whenever you suffer a 2X or greater physical penetration, Armor No Results!
Whenever you identify an artifact, Artifacts No Results!
Whenever you deal cold damage, there's a 25% chance Cold No Results!
Whenever you are slowed by cold, Cold No Results!
Whenever you deal electric damage, there's a 25% chance Electric No Results!
Whenever you eat a dreadroot tuber or lah petal, Fear No Results!
Whenever you become afraid, Fear No Results!
Whenever you eat a mushroom, Fungus No Results!
Whenever you get itchy skin, Fungus No Results!
Whenever you deal fire damage, there's a 10% chance Heat No Results!
Whenever you are set on fire, Heat No Results!
Whenever you take damage, there's a 8-10% chance HP No Results!
Whenever you drop below 20% HP, HP No Results!
Whenever you take damage, there's a 12-15% chance Strength No Results!
Whenever you drop below 30% HP, Strength No Results!
Whenever you gain a new follower, Love No Results!
Whenever you drink honey, Medicinal No Results!
Whenever you eat an unfermented yuckwheat stem, Medicinal No Results!
Whenever you phase in, Phase No Results!
Whenever you phase out, Phase No Results!
Whenever you take damage from a plant, PlantHighTier No Results!
Whenever you take damage, there's a 8-10% chance Reflect No Results!
Whenever you reflect damage, there's a 50% chance Reflect No Results!
Whenever you take damage, there's a 16-20% chance ReflectHighTier No Results!
Whenever you reflect damage, there's a 100% chance ReflectHighTier No Results!
Whenever you take damage, there's a 8-10% chance RegenLowTier No Results!
Whenever you take damage, there's a 30-40% chance RegenHighTier No Results!
Whenever you use a salve or ubernostrum injector, RegenLowTier,
RegenHighTier
No Results!

No Results!

Whenever you teleport, Teleport No Results!
Whenever you drink freshwater, there's a 25% chance Thirst No Results!