User talk:Teamtoto: Difference between revisions
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==TODO:== | ==TODO:== | ||
===Item Template=== | ===Item Template=== | ||
* add healing row for food, should take dice module parse | * <s>add healing row for food, should take dice module parse</s> Done ish | ||
* add new template that talks about its unique eating message?! | * add new template that talks about its unique eating message?! | ||
* add what food preserves into | * <s>add what food preserves into</s> Done | ||
* where should other things like confuseoneat, teleportoneat, refresh all cooldowns on eat go? | * where should other things like confuseoneat, teleportoneat, refresh all cooldowns on eat go? | ||
* if the food is considered exotic? (choose to preserve) | * <s>if the food is considered exotic? (choose to preserve)</s> Done | ||
* | * figure out what the difference between snack/meal is | ||
* add unpowered damage which defaults to 1d2 | * <s>add unpowered damage which defaults to 1d2</s> | ||
===character template=== | ===character template=== |
Revision as of 20:19, 13 July 2019
TODO:
Item Template
add healing row for food, should take dice module parseDone ish- add new template that talks about its unique eating message?!
add what food preserves intoDone- where should other things like confuseoneat, teleportoneat, refresh all cooldowns on eat go?
if the food is considered exotic? (choose to preserve)Done- figure out what the difference between snack/meal is
add unpowered damage which defaults to 1d2
character template
- better implement stats and use the new dice module
- add rows for things like hidden (y/n)? include difficulty?
- include what corpse is dropped and what rarity?
- butcherable row (takes what the butchered object is? may be difficult with albino ape corpses that can butcher into multiple things)
- harvestable row (takes what can be harvested)
- so many traits that are unique to themselves:
- explode into goop on death (and what kind)
- stony bite/lithofexing-> could be relegated to the bite/stony gaze object?
- drunkonhit
- thirstonhit
- temperatureonhit
- stickonhit
- quenchonhit
- quzdumelee
- vomitonhit
- poisononhit
- diseaseonhit
- boomonhit (neutron flux)
- blinkondamage
- demeanor (docile/hostile/neutral)
- movespeed
- skills (List (,) of String)
- hero bonuses??????
- AI type????