User talk:Teamtoto: Difference between revisions
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===Item Template=== | ===Item Template=== | ||
===character template=== | ===character template=== | ||
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* <s>quickness</s> | * <s>quickness</s> | ||
* bonusav/dv to add to the base av/dv from equipment/muations | * bonusav/dv to add to the base av/dv from equipment/muations | ||
* add in mutation template that specifies what skill the character has | |||
===inventory=== | ===inventory=== |
Revision as of 19:35, 23 July 2019
TODO:
!!!replace every wikitext in templates to Pages!!!!!
Item Template
character template
- better implement stats and use the new dice module
- add rows for things like hidden (y/n)? include difficulty?
- so many traits that are unique to themselves:
- explode into goop on death (and what kind)
- stony bite/lithofexing-> could be relegated to the bite/stony gaze object?
- drunkonhit
- thirstonhit
- temperatureonhit
- stickonhit
- quenchonhit
- quzdumelee
- vomitonhit
- poisononhit
- diseaseonhit
- boomonhit (neutron flux)
- blinkondamage
- hero bonuses??????
- AI type????
add in equipment or change guaranteed dropps to something less specific.quickness- bonusav/dv to add to the base av/dv from equipment/muations
- add in mutation template that specifies what skill the character has
inventory
- specify if inventory item is natural weapon?
Skill template
- migrate it to rows only to call with skill table.
Faction template
- if skillrep is not specified, use cargo query to ask for skill cost
- add attribute for holy place?