User talk:Teamtoto: Difference between revisions

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===Skills===
===Skills===
just. everything.  
just. everything.  
===Cybernetics===
*add creation codes


===Corpses===
===Corpses===
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* creature mutations should allow a max/min and output a range
* creature mutations should allow a max/min and output a range
===Corpse===
*Figure out how to make a query result its own column
===inventory===
===inventory===
*specify if inventory item is natural weapon?
*specify if inventory item is natural weapon?

Revision as of 02:09, 1 August 2019

TODO:

!!!replace every wikitext in templates to Pages!!!!!

Effects

Finish filling it out

Skills

just. everything.

Cybernetics

  • add creation codes

Corpses

  • ?

Mutations

Figure out how to store. probably have to make their own table

character template

  • better implement stats and use the new dice module
  • add rows for things like hidden (y/n)? include difficulty?
  • so many traits that are unique to themselves:
    • explode into goop on death (and what kind)
    • stony bite/lithofexing-> could be relegated to the bite/stony gaze object?
    • drunkonhit
    • thirstonhit
    • temperatureonhit
    • stickonhit
    • quenchonhit
    • quzdumelee
    • vomitonhit
    • poisononhit
    • diseaseonhit
    • boomonhit (neutron flux)
    • blinkondamage
  • hero bonuses?????? > relegated to their own page and table, Legendary creatures
  • AI type????
  • role
  • bonusav/dv to add to the base av/dv from equipment/muations
  • robots do not drop corpses but return an empty value
  • anomaly extinguisher + plastronoid drop a gas cloud upon death
  • add neuter pronouns and gender set
  • creature mutations should allow a max/min and output a range

inventory

  • specify if inventory item is natural weapon?

Skill template

  • migrate it to rows only to call with skill table.

Faction template

  • if skillrep is not specified, use cargo query to ask for skill cost
  • add attribute for holy place?
  • fix parent faction so if a faction reputation for it already exists, toss it