Volatile density-based cooking effects: Difference between revisions

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==basic effects==
== Basic Effects ==
These effects can be acquired by cooking only with one ingredient and do not need a trigger event to use.
These effects can be acquired by cooking only with one ingredient and do not need a trigger event to use.



Revision as of 17:24, 20 August 2020

This information is reliable as of patch 2.0.189.1. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.189.1.

Density (referred to in game as "density-based cooking effects") is a cooking effect that gives player characters permanent AV or a instant death via gravitational collapse.

Items that can grant the density cooking effect:

Basic Effects

These effects can be acquired by cooking only with one ingredient and do not need a trigger event to use.

90% of the time, neutron flux does not explode, and will grant the player a permanent bonus to their AV.

+1 AV permanently

The remaining 10% is death:

CRITICAL GRAVITATIONAL COLLAPSE

Where a large explosion around the cooker is created with a force of 15,000, dealing ♥10d10+250260-350 (Avg: 305) damage.