Warden Une: Difference between revisions

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Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2
(Added more speculation)
(Updated by egocarib with game version 2.0.206.57 using QBE v1.0rc2)
 
(2 intermediate revisions by one other user not shown)
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| ma = 10
| ma = 10
| marange = 10
| marange = 10
| weight = 200
| weight = 201
| featureweightinfo = no
| featureweightinfo = no
| id = Une
| id = Une
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| corpsechance = 90
| corpsechance = 90
| role = NPC
| role = NPC
| extra = {{Extra info|weight = 200 | uniquechara = yes | waterritualable = yes | bodytype = Humanoid}}
| extra = {{Extra info|weight = 201 | uniquechara = yes | waterritualable = yes | bodytype = Humanoid}}
| inheritingfrom = NPC
| inheritingfrom = NPC
| quickness = 100
| quickness = 100
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| gender = nonspecific
| gender = nonspecific
| inventory = {{inventory|Cybernetics{zonetier}|6-8|no|100|yes}}{{inventory|CyberneticsCreditWedge3|2|no|100|no}}{{inventory|Blackboard|1|no|100|no}}{{inventory|ScrapCape|1|no|100|no}}{{inventory|MurmurMask|1|no|100|no}}{{inventory|HurdyGurdy|1|no|100|no}}{{inventory|Fork-Horned Helmet 4|1|no|100|no}}{{inventory|Long Sword7|1|no|100|no}}{{inventory|Flawless Crysteel Shardmail|1|no|100|no}}{{inventory|Flawless Crysteel Gauntlets|1|no|100|no}}{{inventory|Flawless Crysteel Boots|1|no|100|no}}{{inventory|Ontological Anchor|1|no|100|no}}{{inventory|Hand Rail|2|no|100|no}}{{inventory|Nuclear Cell|2-4|no|100|no}}
| inventory = {{inventory|Cybernetics{zonetier}|6-8|no|100|yes}}{{inventory|CyberneticsCreditWedge3|2|no|100|no}}{{inventory|Blackboard|1|no|100|no}}{{inventory|ScrapCape|1|no|100|no}}{{inventory|MurmurMask|1|no|100|no}}{{inventory|HurdyGurdy|1|no|100|no}}{{inventory|Fork-Horned Helmet 4|1|no|100|no}}{{inventory|Long Sword7|1|no|100|no}}{{inventory|Flawless Crysteel Shardmail|1|no|100|no}}{{inventory|Flawless Crysteel Gauntlets|1|no|100|no}}{{inventory|Flawless Crysteel Boots|1|no|100|no}}{{inventory|Ontological Anchor|1|no|100|no}}{{inventory|Hand Rail|2|no|100|no}}{{inventory|Nuclear Cell|2-4|no|100|no}}
| skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedAggressiveStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|LongBladesImprovedDuelistStance}} </br>{{SkillID to name|CookingAndGathering_Butchery}} </br>{{SkillID to name|Tactics}} </br>{{SkillID to name|Tactics_Juke}} </br>{{SkillID to name|Tactics_Charge}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_Akimbo}} </br>{{SkillID to name|Pistol_WeakSpotter}} </br>{{SkillID to name|Pistol_DisarmingShot}} </br>{{SkillID to name|Persuasion_RebukeRobot}}
| skills = {{SkillID to name|LongBlades}} </br>{{SkillID to name|LongBladesProficiency}} </br>{{SkillID to name|LongBladesLunge}} </br>{{SkillID to name|LongBladesSwipe}} </br>{{SkillID to name|LongBladesDuelingStance}} </br>{{SkillID to name|LongBladesImprovedAggressiveStance}} </br>{{SkillID to name|LongBladesImprovedDefensiveStance}} </br>{{SkillID to name|LongBladesImprovedDuelistStance}} </br>{{SkillID to name|SingleWeaponFighting}} </br>{{SkillID to name|SingleWeaponFighting_WeaponExpertise}} </br>{{SkillID to name|SingleWeaponFighting_PenetratingStrikes}} </br>{{SkillID to name|CookingAndGathering_Butchery}} </br>{{SkillID to name|Tactics}} </br>{{SkillID to name|Tactics_Juke}} </br>{{SkillID to name|Shield}} </br>{{SkillID to name|Shield_Block}} </br>{{SkillID to name|Shield_StaggeringBlock}} </br>{{SkillID to name|Shield_DeftBlocking}} </br>{{SkillID to name|Shield_SwiftBlocking}} </br>{{SkillID to name|Shield_Slam}} </br>{{SkillID to name|Pistol}} </br>{{SkillID to name|Pistol_SteadyHands}} </br>{{SkillID to name|Pistol_Akimbo}} </br>{{SkillID to name|Pistol_WeakSpotter}} </br>{{SkillID to name|Persuasion_RebukeRobot}}
| desc = Draped in a heavy scrap-coat, wearing a beastly mask, and wielding a hand-cranked wheel-fiddle, =pronouns.subjective= could be more readily assumed to be a pageantry player than a village's defender. Up close, however, an onlooker might glimpse the hilt of =pronouns.possessive= longsword, the butt of =pronouns.possessive= pistol, or the burnished black aegis of unmarked fullerite that =pronouns.subjective= =verb:carry:afterpronoun=. Pale cyan lights hover in the dark eye-sockets of =pronouns.possessive= beaked mask, suggesting the very lurking threat that =pronouns.possessive= costume was meant to defang.
| desc = Draped in a heavy scrap-coat, wearing a beastly mask, and wielding a hand-cranked wheel-fiddle, =pronouns.subjective= could be more readily assumed to be a pageantry player than a village's defender. Up close, however, an onlooker might glimpse the hilt of =pronouns.possessive= longsword, the butt of =pronouns.possessive= pistol, or the burnished black aegis of unmarked fullerite that =pronouns.subjective= =verb:carry:afterpronoun=. Pale cyan lights hover in the dark eye-sockets of =pronouns.possessive= beaked mask, suggesting the very lurking threat that =pronouns.possessive= costume was meant to defang.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.204.52
| gameversion = 2.0.206.57
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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|}
|}


Une's attire of the {{f id|MurmurMask}} marks them as a [[The Murmurs' Prayer | Murmur]].
Une's attire of the {{f id|MurmurMask}}, {{f id|ScrapCape}}, and {{f id|HurdyGurdy}} marks them as a [[The Murmurs' Prayer | Murmur]]<ref>From {{f id|MurmursPrayer}}: "The ritual describes a kind of uniform: trash cape, bone helm, and musical instrument. Though persistent across the scant records of the practice, I found few details and most carvings of the Murmurs were crude and varied a great deal."</ref>.


==Properties==
==Properties==
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==Trivia==
==Trivia==
{{Speculation}}
{{Speculation}}
Une possesses two items usually only carried by the Putus Templar in-game, an {{f|ontological anchor}} and the {{f|burnished fullerite shield}}, a unique variant of the {{f|fullerite aegis}} which has had its Templar symbology removed. This, combined with fact that the Templars are guaranteed to hate them for "kinslaying and treason", and their hostile reaction towards anyone who presses them on the origin of their shield, strongly suggests that Warden Une was once a Templar themself.
Une possesses two items usually only carried by the Putus Templar in-game, an {{f|ontological anchor}} and the {{f|burnished fullerite shield}}, a unique variant of the {{f|fullerite aegis}} which has had its Templar symbology removed. This, combined with fact that the Templars are guaranteed to hate them for "kinslaying and treason", and their hostile reaction towards anyone who presses them on the origin of their shield, indicates that Warden Une was once a Templar themself.


Their unique headgear, the {{f id|MurmurMask}}, and their unique cloak, the {{f id|ScrapCape}}, are described in {{f id|MurmursPrayer}} as being "forced" onto "the least favored of an outpost's squires," and are meant to depict the "imagined mutant threat."
Their unique headgear, cloak, and instrument, the {{f id|MurmurMask}}, the {{f id|ScrapCape}}, and the {{f id|HurdyGurdy}} respectively, are described in {{f id|MurmursPrayer}} as being "forced" onto "the least favored of an outpost's squires," and are meant to depict the "imagined mutant threat."


The details surrounding their departure from the Templars, and their reason for doing so, are unknown. It is almost certain that their killing of another Templar is a related factor, given the Templar's hate reason and the number of cybernetics they possess, but whether it was the inciting incident or happened after they chose to leave is unknown.
The details surrounding their departure from the Templars, and their reason for doing so, are unknown. It is almost certain that their killing of another Templar is a related factor, given the Templar's hate reason and the number of cybernetics they possess, but whether it was the inciting incident or happened after they chose to leave is unknown.


{{Conversations link}}
{{Conversations link}}
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