# Difficulty

## Evaluation

If the examined object has a Combat part, it will undergo several steps to evaluate the general difficulty for the creature.

The formula is their Level added or subtracted to a number according to their role (if the creature is not the player. Then only the level is returned.)

 Minion -5 Skirmisher -3 Hero +5

The two numbers are then subtracted against each other.

${\displaystyle {\text{Rating}}={\text{CreatureLV}}+{\text{CreatureRole}}-{\text{PlayerLV}}}$

The resulting number be used to return one of 5 possible ratings:

 Impossible >=15 Very Tough 14 to 10 Tough 9 to 5 Average 4 to -5 Easy -4 to -10 Trivial <-10

## References

1. XRL.World.Capabilities.DifficultyEvaluation