User contributions for BinaryDoubts
Results for BinaryDoubts talk block log uploads logs
A user with 13 edits. Account created on 25 January 2025.
4 February 2025
- 04:0204:02, 4 February 2025 diff hist +1,590 User:BinaryDoubts/RelicTutorial Added more details about two-handed weapons to the variant section, added an example table of population names by tier current
- 03:2603:26, 4 February 2025 diff hist +58 Modding:Bodies No edit summary current
30 January 2025
- 21:3721:37, 30 January 2025 diff hist +4 Modding:Intro - Zones and Worlds fixed broken world map links current
28 January 2025
- 15:5115:51, 28 January 2025 diff hist +113 User:BinaryDoubts/RelicTutorial →Custom Weapons
- 15:4815:48, 28 January 2025 diff hist −1 User:BinaryDoubts/RelicTutorial →Weapon Types
- 15:4815:48, 28 January 2025 diff hist +7 User:BinaryDoubts/RelicTutorial →History Spice
- 05:4105:41, 28 January 2025 diff hist +2,517 User:BinaryDoubts/RelicTutorial No edit summary
27 January 2025
- 20:1120:11, 27 January 2025 diff hist +214 m User:BinaryDoubts No edit summary current
- 20:0620:06, 27 January 2025 diff hist −2 m User:BinaryDoubts/RelicTutorial No edit summary
- 20:0520:05, 27 January 2025 diff hist +1 User:BinaryDoubts/RelicTutorial No edit summary
- 19:0819:08, 27 January 2025 diff hist −115 m User:BinaryDoubts/RelicTutorial No edit summary
- 19:0719:07, 27 January 2025 diff hist +10,916 N User:BinaryDoubts/RelicTutorial Created page with "This tutorial covers adding new weapon types to the pool of options for relics, allowing them to spawn as historical relics with boosted stats and special relic-only traits. It assumes you have already created a set of weapon blueprints for tiers 0-8 and that the weapon skill is new for your mod. If your new weapons use an existing skill (such as LongBlades), see section TK other modiofications not needed etc The relic generation functions live in <code>RelicGenerator.cs..."
- 18:4218:42, 27 January 2025 diff hist +4 N User:BinaryDoubts Created page with "User"