Drilldown: GeneralData

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GeneralData > TileColors: YW & Weight: 1 & ParentObject: within InorganicObject

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TileColors: (Click arrow to add another value)
Weight:
Aliases:
IDAliases:
ParentObject:
InorganicObject (6) ( Item (6) ( Armor (3) ( BaseMask (1) · BaseBoot (2) ) · Tool (1) · BaseRecoiler (2) ) )

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