Quartz baboon: Difference between revisions

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3 bytes removed ,  06:50, 17 April 2021
m
neck ring changes
imported>Trashmonks
(Updated by Teamtoto with game version 2.0.202.40 using QBE v1.0rc2)
m (neck ring changes)
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Quartz baboons will reflect 5%<ref name="Object"/> of all damage they take back at their attacker. They will always reflect at least {{Heart}}1 damage.{{Code Reference|class=ReflectDamage}}
Quartz baboons will reflect 5%<ref name="Object"/> of all damage they take back at their attacker. They will always reflect at least {{Heart}}1 damage.{{Code Reference|class=ReflectDamage}}


Like all creatures of the baboons faction, quartz baboons will be inflicted with [[terrified]] for 2 rounds if they are hostile to a player in possession of a {{favilink|neck-ring}}, and come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}
Like all creatures of the baboons faction, quartz baboons will be inflicted with [[terrified]] for 2 rounds if they are hostile to a player equipped with a {{favilink|neck-ring}}, and come within 5 tiles of the player.{{Code Reference|class=BloodRingWeakness}}


Upon death, quartz baboons have a 6% chance to drop a {{favilink|quartz baboon corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]], and has a 20% chance to produce a {{favilink|quartzfur hat}}, a 20% chance to produce a {{favilink|quartzfur cloak}}, and a 20% chance to produce a pair of {{favilink|quartzfur gloves}}.<ref name="Pop"/> 40% of the time, it will produce nothing.
Upon death, quartz baboons have a 6% chance to drop a {{favilink|quartz baboon corpse}}.<ref name="Object"/> This corpse can be [[butchery|butchered]], and has a 20% chance to produce a {{favilink|quartzfur hat}}, a 20% chance to produce a {{favilink|quartzfur cloak}}, and a 20% chance to produce a pair of {{favilink|quartzfur gloves}}.<ref name="Pop"/> 40% of the time, it will produce nothing.

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