Rubble: Difference between revisions

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47 bytes removed ,  18:16, 18 July 2020
Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
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<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{As Of Patch|2.0.200.71}}
{{Character
{{Item
| title = {{Qud text|rubble}}
| title = {{Qud text|rubble}}
| image = rubble.png
| image = none
| hp = 300
| av = 10
| dv = -10
| ma = 0
| weight = 10000
| weight = 10000
| id = Rubble
| id = Rubble
| tier = 0
| tier = 0
| colorstr = &amp;k^y
| colorstr = &amp;W
| renderstr = ▒
| renderstr = ▒
| corpse = {{ID to name|Debris}}
| extra = {{Extra info|solid = yes}}
| corpsechance = 100
| inheritingfrom = InorganicObject
| extra = {{Extra info|solid = yes | flyover = yes}}
| desc = Irregular volumes of stone are heaped together. Across its surface, points of order poke sporadically through the pile of entropy: a statue's finger, the gnomon of a sundial, a parcel of circuitboard.
| inheritingfrom = Wall
| dynamictable = {{Dynamic object|AnimatableFurniture|Rubble}}
| electric = 50
| cold = 50
| desc = A pile of rocky rubble.
| categories = Walls
}}
}}
<!-- END QBE -->
<!-- END QBE -->
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