671
edits
(create) |
(increase accuracy) |
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# If the object blueprint has the tag <code>Robot</code>, '''techscanning''' applies. | # If the object blueprint has the tag <code>Robot</code>, '''techscanning''' applies. | ||
# If the object has a <code>TinkerItem</code> part with <code>CanBuild</code> or <code>CanDisassemble</code> true, '''techscanning''' applies. | # If the object has a <code>TinkerItem</code> part with <code>CanBuild</code> or <code>CanDisassemble</code> true, '''techscanning''' applies. | ||
# If the object has the tag <code>LivePlant</code> or <code>LiveFungus</code>, '''bioscanning''' applies. | # If the object blueprint has the tag <code>LivePlant</code> or <code>LiveFungus</code>, '''bioscanning''' applies. | ||
# If the object has a <code>Combat</code> or <code>Brain</code> part, and its integer property <code>Inorganic</code> is 0 or less, '''bioscanning''' applies. | # If the object has a <code>Combat</code> or <code>Brain</code> part, and its integer property <code>Inorganic</code> is 0 or less, '''bioscanning''' applies. | ||
# Otherwise, '''structural scanning''' applies. | # Otherwise, '''structural scanning''' applies. |
edits