Skills: Difference between revisions
Jump to navigation
Jump to search
m
Just added that skill points per level also decrease for each point of intelligence below 10
imported>Last raven-gpuser (Added information on number of skill points gained per level) |
imported>Last raven-gpuser m (Just added that skill points per level also decrease for each point of intelligence below 10) |
||
Line 3: | Line 3: | ||
Buying skills requires skill points, which are attained by leveling up. The amount that is gained upon each level up is dependent on the creature's [[Intelligence]] score, as well as the player's chosen race, True kin by earning more skill points per level up compared to mutants due to being unable to gain mutation points. | Buying skills requires skill points, which are attained by leveling up. The amount that is gained upon each level up is dependent on the creature's [[Intelligence]] score, as well as the player's chosen race, True kin by earning more skill points per level up compared to mutants due to being unable to gain mutation points. | ||
Before [[Intelligence]] is applied, [[True Kin]] gain 70 skill points per level, while [[Mutants]] gain 50. Each point of [[Intelligence]] above 10 increases the number of skill points gained by 4 per level, and is applied retroactively, meaning that if a level 10 character at 10 [[Intelligence]] gained a single point, it would earn 40 skill points instantly. | Before [[Intelligence]] is applied, [[True Kin]] gain 70 skill points per level, while [[Mutants]] gain 50. Each point of [[Intelligence]] above 10 increases the number of skill points gained by 4 per level, and is applied retroactively, meaning that if a level 10 character at 10 [[Intelligence]] gained a single point, it would earn 40 skill points instantly. The opposite is also true for each point below 10. | ||
==[[Acrobatics]]== | ==[[Acrobatics]]== | ||
{{Skills and Powers overview|Acrobatics}} | {{Skills and Powers overview|Acrobatics}} |