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* Made the completion of [[The Earl of Omonporch]] a bit more robust. | * Made the completion of [[The Earl of Omonporch]] a bit more robust. | ||
* Copies of the [[sheaf of bloodstained goatskin parchment]] no longer appear in the world with the title "Illuminated". | * Copies of the [[sheaf of bloodstained goatskin parchment]] no longer appear in the world with the title "Illuminated". | ||
===2.0.182.1=== | |||
Released June 22, 2019. | |||
Hotfix for 2.0.182.0 fixing a save issue. | |||
===2.0.182.0=== | |||
Released June 21, 2019. | |||
* Updated the dialog and changed the quest turn-in sequence for [[Decoding the Signal]] to make more sense narratively. | |||
* Added new descriptions to one of the arc sconces, glass, tinted glass, [[urshiib]], [[newfather]], [[chromeling]], [[chain laser]], forcefield, and force barrier. | |||
* Fixed a bug with [[Time Dilation]] that caused it to speed up creatures rather than slow them down. | |||
* Added more information to the Time Dilation mutation description. | |||
* Folks now refer to each other with a more intimate appellation after they've performed the water ritual together. | |||
* You can no longer lay mines or set bombs on the world map. | |||
* [[Force bracelet|Force bracelets]] and [[Stopsvalinn]] no longer continue operating when you move to the world map. | |||
* [[Charge]] no longer goes on cooldown when aborted. | |||
* You can no longer take objects while frozen. | |||
* Limbs severed from plant and fungal creatures are no longer considered meat suitable for carnivores. | |||
* The overlay inventory screen can now handle it when you have hands but no arms. | |||
* The menu actions for "learn" and "build" on data disks now have their activation keys highlighted. | |||
* When tinkering recipes produce more than one of an item, it's now apparent on the tinkering screen and in data disks' descriptions. | |||
* Forcefields of all kinds no longer fall through holes in the ground. | |||
* The entire word "blow" is no longer highlighted in the interaction menu for [[Grandfather horn|grandfather horns]]. Now only the 'b' is highlighted. | |||
* [[Asphodelyte|Asphodelytes]] and faction delegates no longer to spawn inside the building at [[Omonporch]]. | |||
* Fixed some issues with [[Force bracelet|force bracelets]] and [[Stopsvalinn]] along zone boundaries. | |||
* Fixed a bug that caused the frenzied status effect to become permanent. | |||
* Fixed a typo in hatter dialogue. | |||
* Fixed a bug that caused some objects to be classified in the Unknown category in inventory lists after a save and reload. | |||
* Fixed a bug that caused some text to be cropped in the Abandon Character dialog. | |||
* Fixed a bug that occasionally caused liquid containers to generate without liquid in contexts where they should have had liquid. | |||
===2.0.181.0=== | |||
Released June 14, 2019. | |||
* Added new dialog for ichor merchants, shoemakers, gunsmiths, grenadiers, armorer, and haberdashers. | |||
* You can no longer use [[Spiral borer|spiral borers]] on the world map. | |||
* Changed the stats of [[leather apron]] and gave it a new description. | |||
* Gave a DV penalty to [[spiked gauntlets]] but increased their bleed damage and save target. | |||
* Updated the description for [[telescopic monocle]]. It now includes information on its artifact examination bonus. | |||
* Added information about [[Grassy yurtmat|grassy yurtmat's]] camouflage properties to its description. | |||
* Gave [[vine-weave tunic]] camouflage properties and updated its description. | |||
* Carapaces, quills, and wings no longer show up in armor racks. | |||
* Latch-on weapons and [[Hook and Drag]] now disengage once you're no longer hostile to the target. | |||
* Added a message to the message log for when you swim through a tile (you swim when you move through a pool of water that's at least 1,000 drams). | |||
* Clones of your [[Evil Twin|evil twin]] are now appropriately described as evil in their short descriptions (appropriate for your perspective, that is). | |||
* Holograms and force bubbles created by [[Temporal Fugue|fugue clones]] no longer become permanent when the clones disappear. | |||
* Time dilation speed penalties no longer permanently affect clones of someone who was time dilated. | |||
* When a creature occupies the same tile as a wall, projectiles no longer pass through the wall when they miss or pass through the creature. | |||
* Projectiles can now damage walls and other non-creature solid objects they strike. | |||
* Fixed a bug that occasionally caused the wrong sacred liquid to be displayed in the water ritual dialog choice. | |||
* Fixed a bug with generating certain zones. | |||
* [modding] Mod build errors are now logged to a separate file: build_log.txt. | |||
===2.0.180.0=== | |||
Released June 7, 2019. | |||
* The 'cook a recipe' popup now displays the effect of the meal, sorts favorites to the top and hides uncookable recipes by default. | |||
* The console version of the 'cook a recipe' popup got a make-over. | |||
* The ingredients list in the cooking menu is now sorted alphabetically. | |||
* You will no longer automatically [[Trash Divining|rifle through trash]] if that trash is a quest item. | |||
* Heat resistant NPCs will now avoid hot areas less, acid resistant NPCs will avoid acid less and NPCs immune to slipping on slimy liquids will not avoid slimy liquids. | |||
* All 'pick a choice' popups accept scroll wheel to move up and down now. | |||
* [[Desalination pellet|Desalination pellets]] no longer consume an entire stack of pellets when used. | |||
* Companions will now join the player at more sensible locations when moving via the world map or recoiling. | |||
* [[Air current microsensor|Air current microsensors]] and night vision implants' toggleability will no longer stop working after a save and restore. | |||
* [[Thistle pitcher|Thistle Pitchers]] will no longer appear in dynamically generated populations | |||
* [[Hook and Drag]] has been moved to the the proper "Skill" section in the ability list | |||
* [[Electrobow]] bolts are now immune to damage | |||
* Dueling stance [[Swipe|Swipe's]] save target was much higher than described, causing it to never fail. The save target has been adjusted to it's proper, lower, value. | |||
* [[Hypertractor|Hypertractors]] now function properly. | |||
* While on the world map you can no longer fire missile weapons, throw things, drop things, activate summoning curios, burrow, or pour liquid other than between containers. | |||
* You can now use the natural ranged weapons of [[Slugsnout|slugsnouts]], [[Two-headed slugsnout|two-headed slugsnouts]], [[Agolfly|agolflies]], [[Glowmoth|glowmoths]], and [[Gamma moth|gamma moths]] while dominating them, and they will show up in the sidebar. | |||
* [[Wounding Fire]] now performs the proper effect rather than duplicating the effect of [[Suppressive Fire]]. | |||
* Equipped [[blast cannon]], [[arc cannon]], [[Mortar tube|mortar tubes]], and [[Swarm rack|swarm racks]] are no longer duplicated by [[cloning draught]]. | |||
* [[Cloneling|Clonelings]] produce somewhat less faithful clones than cloning draught again, as was previously the case. | |||
* Being in the same cell with slippery liquids no longer causes chairs, beds, [[Iron maiden|iron maidens]], and [[Psionic sarcophagus|psionic sarcophagi]] to malfunction. | |||
* Fixed a bug causing some mutation granting effects to show extra messages | |||
* Fixed a bug that made [[Gas mask|gas masks']] and [[Vinewood sap mask|vinewood sap masks']] behavior with regard to status effects persist after removing them. | |||
* Fixed a bug that made [[Hologram bracelet|hologram bracelets]] and [[Compass bracelet|compass bracelets]] malfunction if worn across a save and restore. | |||
* Fixed a bug that made some emergency teleportation effects stop working across a save and restore. | |||
* [modding] The DesalinationPellet part can now be modded to remove or convert different liquids; see the Desalination Pellet blueprint for its configuration attributes. |