Wishes: Difference between revisions

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328 bytes added ,  18:10, 22 July 2019
edit calm mode and add caveat to both god mode and calm mode
(expound on god mode)
(edit calm mode and add caveat to both god mode and calm mode)
Line 13: Line 13:
|- role="row"
|- role="row"
| class="confluenceTd"|idkfa
| class="confluenceTd"|idkfa
| class="confluenceTd"|Toggle God Mode. In God Mode:
| class="confluenceTd"|Toggle God Mode (which is off by default). In God Mode:
* You cannot lose hit points.
* You cannot lose hit points.
* Your hydration is always at maximum.
* Your hydration is always at maximum.
Line 21: Line 21:


However, you ''can'' still die from effects that kill without inflicting damage, such as the gaze of the lithofex.
However, you ''can'' still die from effects that kill without inflicting damage, such as the gaze of the lithofex.
God Mode remains in effect across game sessions until either it's turned off manually or ''Caves of Qud'' is closed.
|- role="row"
|- role="row"
| class="confluenceTd"|calm
| class="confluenceTd"|calm
| class="confluenceTd"|toggle enemy AI behavior
| class="confluenceTd"|Toggle Calm Mode (which is off by default). In Calm Mode, enemy AI behavior does not run.
 
Calm Mode remains in effect across game sessions until either it's turned off manually or ''Caves of Qud'' is closed.
|- role="row"
|- role="row"
| class="confluenceTd"|convnode:<id>:<startnode>[:<speakerblueprint>]
| class="confluenceTd"|convnode:<id>:<startnode>[:<speakerblueprint>]

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