Modding:C Sharp Scripting: Difference between revisions
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# Find the directory Caves of Qud is installed in - for Steam this is '~/Library/Application Support/Steam/steamapps/common/Caves of Qud/CoQ.app' | # Find the directory Caves of Qud is installed in - for Steam this is '~/Library/Application Support/Steam/steamapps/common/Caves of Qud/CoQ.app' | ||
# Using the full path of the Assembly file, run the following in a terminal: | # Using the full path of the Assembly file, run the following in a terminal: | ||
#* ilspycmd -p -o ~/Qud_Code ~/Library/Application Support/Steam/steamapps/common/Caves of Qud/CoQ.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll | #* ilspycmd -p -o ~/Qud_Code '~/Library/Application Support/Steam/steamapps/common/Caves of Qud/CoQ.app/Contents/Resources/Data/Managed/Assembly-CSharp.dll' | ||
#* You can replace '~/Qud_Code' with any other directory, if you have a certain place you want to put it | #* You can replace '~/Qud_Code' with any other directory, if you have a certain place you want to put it | ||
# Open Visual Studio, then open the csproj file a ~/Qud_Code/Assembly-CSharp.csproj | # Open Visual Studio, then open the csproj file a ~/Qud_Code/Assembly-CSharp.csproj |