Modding:Creating a Workshop Mod: Difference between revisions
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Modding:Creating a Workshop Mod (view source)
Revision as of 14:43, 19 April 2021
, 14:43, 19 April 2021Added detail that "Enable additional overlay user interface elements" must be set to access extended modding tools.
Syntaxaire (talk | contribs) (link to file locations) |
(Added detail that "Enable additional overlay user interface elements" must be set to access extended modding tools.) |
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[[Category:Modding]]{{Modding Info}} | [[Category:Modding]]{{Modding Info}} | ||
# Create your mod as normal as a subdirectory of the save directory \Mods folder (see [[file locations]] for exact paths for your operating system) | #Create your mod as normal as a subdirectory of the save directory \Mods folder (see [[file locations]] for exact paths for your operating system) | ||
# Open the Modding Utilities from the overlay main menu | #Ensure you have enabled "Enable additional overlay user interface elements" in your Options. | ||
# Open the Modding Utilities from the Caves of Qud overlay main menu (home screen) | |||
# Select the steam workshop uploader | # Select the steam workshop uploader | ||
# Select your mod from the list | # Select your mod from the list |