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imported>CaptainTechnicality54384 mNo edit summary |
m (formatting, punctuation) |
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[[Category:Modding]] | [[Category:Modding]] | ||
= Prefix your object and table names with some unique ID = | = Prefix your object and table names with some unique ID = | ||
For instance, alphabeardmods_{id} | For instance, <code>alphabeardmods_{id}</code>. This will prevent namespace conflicts with official content and other mods in the future. | ||
<syntaxhighlight lang="xml"> | <syntaxhighlight lang="xml"> | ||
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</syntaxhighlight> | </syntaxhighlight> | ||
= Only include your content and the minimum changeset via Load="Merge" in tables and object definitions = | = Only include your content and the minimum changeset via <code>Load="Merge"</code> in tables and object definitions = | ||
Don't copy the whole contents of the game xml. You only need to include new content. | Don't copy the whole contents of the game xml. You only need to include new content. | ||
For objects and | For objects and encounter tables, if you're editing an existing item you can use <code>Load="Merge"</code> in it's tag and only specify new items. For example, if I wanted my mod to give chain mail a 2DV: | ||
<syntaxhighlight lang="xml"> | <syntaxhighlight lang="xml"> |