Arc winder: Difference between revisions

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No change in size ,  07:49, 5 November 2021
Fix link to Electrical Generation
(Explain the zappy gun!)
(Fix link to Electrical Generation)
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Arc winders are unique among missile weapons in that they do not have a [[Penetration_(PV)]] value.  Upon striking a creature or surface, the projectile will create a small arc of electricity comparable to the [[Electrical generation]] mutation or the [[Electrified]] weapon mod.  This causes damage to multiple enemies which bypasses armor and cannot be dodged.  It is especially effective against [[Robots]].
Arc winders are unique among missile weapons in that they do not have a [[Penetration_(PV)]] value.  Upon striking a creature or surface, the projectile will create a small arc of electricity comparable to the [[Electrical Generation]] mutation or the [[Electrified]] weapon mod.  This causes damage to multiple enemies which bypasses armor and cannot be dodged.  It is especially effective against [[Robots]].


The electrical arc will jump between adjacent enemies, plants and certain structural objects.  Missed shots will arc from their points of impact against walls.  As such, be wary of using this weapon in the presence of friendly or neutral creatures.
The electrical arc will jump between adjacent enemies, plants and certain structural objects.  Missed shots will arc from their points of impact against walls.  As such, be wary of using this weapon in the presence of friendly or neutral creatures.


{{Missile Weapon Navbox}}
{{Missile Weapon Navbox}}
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