Lay Mine / Set Bomb: Difference between revisions

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Grants two activated abilities: '''Lay Mine''' and '''Set Bomb''', which plant {{favilink|Grenade|Grenades}} and grenade-like objects as explosive traps.
Grants two activated abilities: '''Lay Mine''' and '''Set Bomb''', which plant {{favilink|grenades|Grenade}} and grenade-like objects as explosive traps.


'''Lay Mine''' converts a in the player's inventory into a {{favilink|Mine}}, increasing its weight to three pounds and arming it on an adjacent square.  The next creature to step on that square (including the player) will cause the mine to explode as if the original grenade was detonated at their location.
'''Lay Mine''' converts a in the player's inventory into a {{favilink|Mine}}, increasing its weight to three pounds and arming it on an adjacent square.  The next creature to step on that square (including the player) will cause the mine to explode as if the original grenade was detonated at their location.
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* These abilities take only a single turn, much less than [[Deploy Turret]].
* These abilities take only a single turn, much less than [[Deploy Turret]].
* Difficult enemies can be lured across zone boundaries into minefields.
* Difficult enemies can be lured across zone boundaries into minefields.
* EMP bombs can be used to disable {{favilink|Turret|Turrets}} from behind cover.
* EMP bombs can be used to disable {{favilink|Turrets|Turret}} from behind cover.
* The explosion from a {{favilink|Hand-E-Nuke}} will not travel up or down stairs, making Set Bomb one of the few "safe" ways to use it.
* The explosion from a {{favilink|Hand-E-Nuke}} will not travel up or down stairs, making Set Bomb one of the few "safe" ways to use it.


{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}
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