Deep shaft: Difference between revisions

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48 bytes removed ,  18:16, 18 July 2020
Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.199.5 using QBE v1.0rc2)
imported>Trashmonks
(Updated by syntaxaire with game version 2.0.200.71 using QBE v1.0rc2)
Line 1: Line 1:
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
<!-- START QBE: Autogenerated section - please leave this marker. See the [[QBE]] page for more information. -->
{{As Of Patch|2.0.199.5}}
{{As Of Patch|2.0.200.71}}
{{Item
{{Item
| title = {{Qud text|deep shaft}}
| title = {{Qud text|deep shaft}}
Line 7: Line 7:
| id = OpenShaft
| id = OpenShaft
| colorstr = &amp;K
| colorstr = &amp;K
| renderstr =
| renderstr =
| inheritingfrom = StairsDown
| inheritingfrom = StairsDown
| desc = Darkness obscures the terminus of this wide shaft. It appears too deep to safely descend.
| desc = Darkness floods up from the empty space.
}}
}}
<!-- END QBE -->
<!-- END QBE -->
Moving into the shaft's space will cause the player or mob to fall 1 Z level down automatically. No stairs are generated by this fall.
Moving into the shaft's space will cause the player or mob to fall 1 Z level down automatically. No stairs are generated by this fall.
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