Modding:Maps: Difference between revisions

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The in-game map editor loads and saves files in the .rpm XML format. It supports saving complete maps with all of the 80x25 cells included in the XML.
The in-game map editor loads and saves files in the .rpm XML format. It supports saving complete maps with all of the 80x25 cells included in the XML.


RPM files can represent a particular zone (such as the Grit Gate complex), but an RPM file is also used for the world map (currently <code>JoppaWorldNew4.rpm</code>), which is generated in similar fashion to other zones.
RPM files can represent a particular zone (such as the Grit Gate complex), but an RPM file is also used for the world map (<code>JoppaWorldNew4.rpm</code>), which is generated in similar fashion to other zones.


===Adding something to an existing map===
===Adding something to an existing map===

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