|
|
Line 14: |
Line 14: |
|
| |
|
| '''Releases on the beta branch are not shown here - see the beta subpage for those.''' | | '''Releases on the beta branch are not shown here - see the beta subpage for those.''' |
| ==2019==
| | ==2022== |
| ===2.0.199.0===
| | === 203.34 === |
| Released November 16, 2019.
| | [https://freeholdgames.itch.io/cavesofqud/devlog/375464/feature-friday-april-29-2022 Released April 29, 2022.] |
| * There are now sound effects for slotting and unslotting energy cells and recharging energy cells and capacitors.
| | * Skills learnable via the water ritual are now disambiguated when necessary. E.g., "Charging Strike" is displayed as "Charging Strike (Cudgel/Axe)". |
| * You will now be prompted when attempting to beguile or proselytize a target that is already your follower.
| | * Bilge sphincters can no longer be used to dupe liquids. |
| * Gas masks will now apply a bonus to gas-based saving throws.
| | * Puffing on hookahs without water in them no longer produces smoke. |
| * Non-overlay string entry popups now allow you paste from the clipboard with ctrl+v
| | * Being in the path of a decarbonizer's charging molecular cannon now interrupts autoact and discomfits NPCs. |
| * Fixed a bug that caused proselytize to go on cooldown when it's activation was cancelled before use.
| | * The Olive Face now has a proper trade value. |
| * Fixed a bug that unintentionally prevented you from escaping out of the "I have a secret to share with you." dialog
| | * Elder Irudad and other humanoid apothecaries now spawn with walking sticks. |
| * Fixed a bug that unintentionally prevented you from escaping out of the "Choose some gossip to share." dialog
| | * Quills can no longer be flung on the world map. |
| * [modding] ModifyDefendingSave events will now be passed to equipped objects.
| | * Mental mutations now affect psychic glimmer regardless of what source added them. |
| ===2.0.198.0===
| | * The bell of rest will no longer rarely drop you into a square with a pit. |
| Released November 9, 2019.
| | * Fixed some potential grammar issues in creature and item descriptions. |
| * Added more grass variety.
| | * Fixed a bug that made anomaly fumigators refuse to toggle off. |
| * Sealed liquid containers are no longer used as random cooking ingredients.
| | * Fixed a bug that caused psychic meridian to |
| * Liquids poured on the world map tiles are now lost.
| |
| * Nests and nest-like beings can no longer be villagers.
| |
| * You now stop automoving when you revert a vision induced by sphynx salt or Precognition.
| |
| * Injecting multiple sphynx salt injectors now extends your vision duration rather than creating overlapping saves.
| |
| * Fixed a bug that caused sphynx salt injectors not to be consumed if you reverted at the end of your vision.
| |
| * Fixed a bug that caused your electrical charge to deplete when your clones discharged their [[Electrical Generation]] charge.
| |
| * Fixed a bug that unintentionally prevented you from escaping out of several menus without making a selection.
| |
| * Made [[Slam]] and [[Shank]] select the weapon they use more sensibly, and made Slam stop using armor.
| |
| * [modding] PlayWorldSound now works on objects that are equipped or inside containers.
| |
| | |
| ===2.0.197.0===
| |
| Released November 2, 2019.
| |
| * Albino ape pelts are now categorized as trade goods instead of snacks.
| |
| * Creatures glyphs rendered by Heightened Hearing now properly respect your tile/ASCII settings instead of always appearing as tiles
| |
| * When a creature is being engulfed by another creature, if either one changes their phase, the engulfing is stopped.
| |
| * The list of colors in the tattoo gun interface are now themselves appropriately colored.
| |
| * Fixed a bug that caused you to sometimes become lost on a map that you had previously visited
| |
| * Fixed a bug that caused reveal-all actions to not reveal the lower-rightmost corner of the map.
| |
| * Fixed a bug that caused some trash rifling success messages to not display as popups.
| |
| * [modding] We made several GoalHandler and AI classes public.
| |
| | |
| ===2.0.196.0===
| |
| Released October 25, 2019.
| |
| * Added two new cooking ingredients: [[congealed skulk]] and [[drop of nectar]].
| |
| * Added three new cooking domains: Agility-based effects, burrowing-based effects, and uncertain attribute-based effects.
| |
| * Tszappur no longer has a chance to be disliked by the Mechanimists.
| |
| * Ontological anchors, ulnar stimulators, and night-vision goggles now have power switches.
| |
| * Slam once again requires a cudgel to be equipped.
| |
| * Time dilation now imposes a minimum penalty of 1 Quickness if it takes effect at all.
| |
| * Hidden factions no longer appear in the descriptions of NPCs who give reputation.
| |
| * Ogre Ape Pelts are now categorized as trade goods instead of snacks.
| |
| * You no longer get a warning message if an NPC picks up an object owned by someone else.
| |
| * Fixed a bug where slotted energy cells would also remain in your inventory.
| |
| * Fixed a bug that caused Frenzy to last indefinitely.
| |
| * Fixed a bug that caused NPCs to avoid light sources that also cooled them.
| |
| * Fixed a bug that let you escape out of certain mandatory dialogs, such as choosing a cooking recipe effect.
| |
| * Fixed a bug that caused immigrant tinkers in villages to not get set up properly.
| |
| * Fixed a missing newline in a Mechanimist saying.
| |
| * [modding] We made bodies and body parts moddable. See <code>Bodies.xml</code>.
| |
| | |
| ===2.0.195.2===
| |
| Released October 15, 2019.
| |
| | |
| ===2.0.195.1===
| |
| Released October 14, 2019.
| |
| | |
| ===2.0.195.0===
| |
| Released October 11, 2019.
| |
| * Added two new cooking ingredients: congealed hulk honey and soul curd.
| |
| * Added two new cooking domains: Strength-based effects and powerful regeneration/healing-based effects.
| |
| * When you turn in 'A Call to Arms', Otho's damage assessment should now be more accurate. We fixed a couple
| |