Wishes: Difference between revisions

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A very common problem that occurs when a wish goes wrong is that your character will gain an undesirable mutation with a name that is somewhat similar to your wish command. If this happens to you, use the <code>mutationbgone</code> wish to remove the mutation.
A very common problem that occurs when a wish goes wrong is that your character will gain an undesirable mutation with a name that is somewhat similar to your wish command. If this happens to you, use the <code>mutationbgone</code> wish to remove the mutation.
= Wish-only Items of Note =
* <code>ScrapX</code>, disassembles into {{bits|0}}x10, {{bits|1}}x4, {{bits|2}}x4, {{bits|3}}x4, {{bits|4}}x4, {{bits|5}}x4, {{bits|6}}x4, {{bits|7}}x4, and {{bits|8}}x4


= List of wishes =
= List of wishes =
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{{Wish|name=cooktestfull|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking effect with the given domains}}
{{Wish|name=cooktestfull|usage=cooktestunits:<domain,domain>|synopsis=Apply a random cooking effect with the given domains}}


{{Wish|name=bleed|synopsis=Make yourself bleed, albeit not very much. 0-1 damaage worth of bleeding.}}
{{Wish|name=bleed|synopsis=Make yourself [[bleeding|bleed]], albeit not very much. 0-1 damage worth of bleeding.}}


{{Wish|name=daze|synopsis=Daze yourself for 2–8 turns}}
{{Wish|name=daze|synopsis=[[dazed|Daze]] yourself for 2–8 turns}}


{{Wish|name=decapitateme|synopsis=Decapitate one of your heads|description=As usual for decapitation, you will die immediately if this leaves you with no heads, but merely bleed severely if you still have at least one. Either way, you will be blamed for your own death if you die this way.}}
{{Wish|name=decapitateme|synopsis=Decapitate one of your heads|description=As usual for decapitation, you will die immediately if this leaves you with no heads, but merely bleed severely if you still have at least one. Either way, you will be blamed for your own death if you die this way.}}


{{Wish|name=dismember|usage=dismember:<limb name>|synopsis=Dismember a limb}}
{{Wish|name=dismember|usage=dismember:<limb name>|synopsis=Dismember a specified limb}}


{{Wish|name=unequip|usage=unequip:<limb name>|synopsis=Forcefully unequip the specified limb on the player.}}
{{Wish|name=unequip|usage=unequip:<limb name>|synopsis=Forcefully unequip the specified limb on the player.}}
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{{Wish|name=hungry|synopsis=Become hungry}}
{{Wish|name=hungry|synopsis=Become hungry}}


{{Wish|name=license|usage=license[:<tier>]|synopsis=Increase license tier by specified amount or 20}}
{{Wish|name=license|usage=license[:<tier>]|synopsis=Increase license tier by a specified amount, or 20 if amount is not specified}}


{{Wish|name=mutation|usage=mutation:<id>|synopsis=Add a mutation}}
{{Wish|name=mutation|usage=mutation:<id>|synopsis=Add a specific mutation}}


{{Wish|name=mutationbgone|usage=mutationbgone[:<id>]|synopsis=Remove a mutation{{Code Reference | namespace = XRL.Wish | class = MutationBGoneWishHandler}}.|description=It is generally easiest to use this wish without specifying an ID (i.e. simply wish <code>mutationbgone</code>). Doing so will open a menu that allows you to pick the mutation you wish to remove.}}
{{Wish|name=mutationbgone|usage=mutationbgone[:<id>]|synopsis=Remove a mutation{{Code Reference | namespace = XRL.Wish | class = MutationBGoneWishHandler}}.|description=It is generally easiest to use this wish without specifying an ID (i.e. simply wish <code>mutationbgone</code>). Doing so will open a menu that allows you to pick the mutation you wish to remove.}}
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All six of the player body's base attributes become 40, even those that are greater than 40.
All six of the player body's base attributes become 40, even those that are greater than 40.


This does not remove any temporary effects that boost attributes, such as [[Ego Projection]].}}
This does not remove any temporary effects that boost attributes, such as {{favilink|Ego Projection}}.}}


{{Wish|name=showmygender|synopsis=Show the player's gender}}
{{Wish|name=showmygender|synopsis=Show the player's gender}}
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{{Wish|name=supermutant|synopsis=Get all mutations}}
{{Wish|name=supermutant|synopsis=Get all mutations}}


{{Wish|name=trip|synopsis=Go prone}}
{{Wish|name=trip|synopsis=Go [[prone]]}}


{{Wish|name=xpmul|usage=xpmul:<amount>|synopsis=Set the global XP multiplier}}
{{Wish|name=xpmul|usage=xpmul:<amount>|synopsis=Set the global XP multiplier}}
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{{Wish|name=xp|usage=xp:<amount>|synopsis=Grant XP. This can get very loud.}}
{{Wish|name=xp|usage=xp:<amount>|synopsis=Grant XP. This can get very loud.}}


{{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but don't skip level-up popups}}
{{Wish|name=xpverbose|usage=xpverbose:<amount>|synopsis=Grant XP but does not skip level-up popups}}


{{Wish|name=shownamingchances|synopsis=Show chance to rename an object}}
{{Wish|name=shownamingchances|synopsis=Show chance to rename an object}}
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== Going places ==
== Going places ==


{{Wish|name=blink|synopsis=Teleport}}
{{Wish|name=blink|synopsis=Teleport to a specific tile.}}


{{Wish|name=crossintobright|synopsis=Crosses your character into [[Brightsheol]].|description='''WARNING:''' Crossing into Brightsheol PERMANENTLY ENDS your character's run. You may be looking for the wish <code>thinworld</code> instead.}}
{{Wish|name=crossintobright|synopsis=Crosses your character into [[Brightsheol]].|description='''WARNING:''' Crossing into Brightsheol PERMANENTLY ENDS your character's run. You may be looking for the wish <code>thinworld</code> instead.}}
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{{Wish|name=where?|synopsis=Outputs the current zone ID to message log and Player.log}}
{{Wish|name=where?|synopsis=Outputs the current zone ID to message log and Player.log}}


{{Wish|name=where|synopsis=Same as where? but also includes coordinates and only prints to message log}}
{{Wish|name=where|synopsis=Same as <code>where?</code> but also includes coordinates and only prints to message log}}


{{Wish|name=goto|usage=goto:<n>|synopsis=Go to the specified zone}}
{{Wish|name=goto|usage=goto:<n>|synopsis=Go to the specified zone}}
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{{Wish|name=startquest|usage=startquest:<quest name>|synopsis=Start a quest}}
{{Wish|name=startquest|usage=startquest:<quest name>|synopsis=Start a quest}}


{{Wish|name=quest|usage=quest:<quest name>|synopsis=Same as startquest}}
{{Wish|name=quest|usage=quest:<quest name>|synopsis=Same as <code>startquest</code>}}


{{Wish|name=finishqueststep|usage=finishqueststep:<quest name>:<step name>|synopsis=Finish a single step of a quest}}
{{Wish|name=finishqueststep|usage=finishqueststep:<quest name>:<step name>|synopsis=Finish a single step of a quest}}
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{{Wish|name=finishallquests|synopsis=Finish all quests in the journal}}
{{Wish|name=finishallquests|synopsis=Finish all quests in the journal}}


{{Wish|name=othowander1|synopsis=Trigger Otho's behavior of talking to Barathrum and returning after [[Decoding the Signal]].}}
{{Wish|name=othowander1|synopsis=Trigger {{favilink|Otho}}'s behavior of talking to Barathrum and returning after [[Decoding the Signal]].}}


{{Wish|name=markofdeath|synopsis=Toggle the mark of death}}
{{Wish|name=markofdeath|synopsis=Toggle the mark of death}}
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The following locations have a predetermined secret ID that you can use with this wish:
The following locations have a predetermined secret ID that you can use with this wish:
* [[Bey Lah]]: <code>$beylah</code>
* {{favilink|Bey Lah}}: <code>$beylah</code>
* [[flattened remains]]: <code>$skrefcorpse</code>
* {{favilink|flattened remains}}: <code>$skrefcorpse</code>
* [[oddly-hued glowpad]]: <code>$glowpadmerchant</code>
* {{favilink|oddly-hued glowpad}}: <code>$glowpadmerchant</code>
* [[The Ruin of House Isner]]: <code>$ruinofhouseisner</code>
* {{favilink|Ruin of House Isner}}: <code>$ruinofhouseisner</code>
* [[Kindrish]]: <code>~kindrish</code>
* {{favilink|Kindrish}}: <code>~kindrish</code>
* gyl: <code>$recomingnook</code>
* gyl: <code>$recomingnook</code>
* [[Mamon Souldrinker]]:  <code>$mamonvillage</code>
* {{favilink|Mamon Souldrinker}}:  <code>$mamonvillage</code>
* [[Oboroqoru|Oboroqoru's Lair]]:  <code>$oboroqorulair</code>
* {{favilink|Oboroqoru|Oboroqoru's Lair}}:  <code>$oboroqorulair</code>
* [[the hydropon]]: <code>$hydropon</code>
* {{favilink|the hydropon}}: <code>$hydropon</code>
}}
}}


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{{Wish|name=extrasolohunter|synopsis=Spawn a solo esper hunter}}
{{Wish|name=extrasolohunter|synopsis=Spawn a solo esper hunter}}


{{Wish|name=leadslugs|synopsis=Get a lot of lead slugs}}
{{Wish|name=leadslugs|synopsis=Get a lot of {{favilink|lead slug|plural}}}}


{{Wish|name=object|usage=object:<id>|synopsis=Create an object based on its blueprint name}}
{{Wish|name=object|usage=object:<id>|synopsis=Create an object based on its blueprint name}}
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{{Wish|name=auditblueprints|synopsis=Audit blueprints}}
{{Wish|name=auditblueprints|synopsis=Audit blueprints}}


{{Wish|name=beguile|synopsis=Make something your follower (but not in the same way as [[Beguile]])}}
{{Wish|name=beguile|synopsis=Make something your follower (but not in the same way as {{favilink|Beguile}})}}


{{Wish|name=bits|usage=bits[:<>]|synopsis=Add tinkering bits}}
{{Wish|name=bits|usage=bits[:<>]|synopsis=Add tinkering bits}}
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* The game will attempt to remove all of your Steam achievements for the game. This will fail silently if the game session is not currently attached to Steam.
* The game will attempt to remove all of your Steam achievements for the game. This will fail silently if the game session is not currently attached to Steam.
** The Steam overlay may not immediately refresh your list of achievements, but restarting the game should do so.
** The Steam overlay may not immediately refresh your list of achievements, but restarting the game should do so.
* Many of the game's global state variables that are preserved across sessions will be reset to 0, such as the count of how many [[snapjaws]] you've killed.
* Many of the game's global state variables that are preserved across sessions will be reset to 0, such as the count of how many {{favilink|snapjaws}} you've killed.
* The game will attempt to reset all of your Steam ''stats'' for the game to 0. Again, this will fail if Steam is not attached.}}
* The game will attempt to reset all of your Steam ''stats'' for the game to 0. Again, this will fail if Steam is not attached.}}


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{{Wish|name=dude|synopsis=Get a creature from the current zone's population}}
{{Wish|name=dude|synopsis=Get a creature from the current zone's population}}


{{Wish|name=enablemarkup|synopsis=Reenable markup parsing if it was disabled.}}
{{Wish|name=enablemarkup|synopsis=Re-enable markup parsing if it was disabled.}}


{{Wish|name=eventtest|synopsis=Time how long end turn events are}}
{{Wish|name=eventtest|synopsis=Time how long end turn events are}}
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{{Wish|name=exception|synopsis=A useful wish which attempts to answer the age old question of what 10 divided by 0 is}}
{{Wish|name=exception|synopsis=A useful wish which attempts to answer the age old question of what 10 divided by 0 is}}


{{Wish|name=explodingpalm|synopsis=Dismember all limbs and decapitate a nearby creature}}
{{Wish|name=explodingpalm|synopsis=Dismember all limbs and decapitate an adjacent creature}}


{{Wish|name=factionsheeter|synopsis=Outputs factionsheet.csv which is a table of all factions and the number of creatures in that faction, grouped by tier.}}
{{Wish|name=factionsheeter|synopsis=Outputs factionsheet.csv which is a table of all factions and the number of creatures in that faction, grouped by tier.}}
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{{Wish|name=findfarmers|synopsis=Find all objects with the default farmer sprite}}
{{Wish|name=findfarmers|synopsis=Find all objects with the default farmer sprite}}


{{Wish|name=fungalvision|synopsis=Act as if you ate an [[Eater's flesh]]|description=IMPORTANT: This visual effect '''cannot be removed from your character''' once wished for!<ref>[https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/3031 marked as a wontfix issue]</ref> If you really need to remove it, you'll have to install and use [https://gist.github.com/egocarib/2b5e1568b93c0a03e41de95bfacfd09c some custom wish code].}}
{{Wish|name=fungalvision|synopsis=Act as if you ate an {{favilink|Eater's flesh}}|description=IMPORTANT: This visual effect '''cannot be removed from your character''' once wished for!<ref>[https://bitbucket.org/bbucklew/cavesofqud-public-issue-tracker/issues/3031 marked as a wontfix issue]</ref> If you really need to remove it, you'll have to install and use [https://gist.github.com/egocarib/2b5e1568b93c0a03e41de95bfacfd09c some custom wish code].}}


{{Wish|name=garbagetest|synopsis=Test the garbage collector}}
{{Wish|name=garbagetest|synopsis=Test the garbage collector}}
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{{Wish|name=geno|usage=geno:<name>|synopsis=Destroy all of a type of thing nearby|description=Obliterate all objects with the named blueprint in the zone the player is in. Objects that normally drop things upon destruction do not do so when destroyed this way. It's possible to destroy the player body with this wish, which normally results in the end of the run.}}
{{Wish|name=geno|usage=geno:<name>|synopsis=Destroy all of a type of thing nearby|description=Obliterate all objects with the named blueprint in the zone the player is in. Objects that normally drop things upon destruction do not do so when destroyed this way. It's possible to destroy the player body with this wish, which normally results in the end of the run.}}


{{Wish|name=deathgeno|usage=deathgeno:<name>|synopsis=Works the same as geno except that it kills them to death (potentially leaving things behind) instead of removing them from existence.}}
{{Wish|name=deathgeno|usage=deathgeno:<name>|synopsis=Works the same as <code>geno</code> except acts as if the creatures where killed naturally (potentially leaving things behind) instead of simply removing them from existence.}}


{{Wish|name=groundliquid|synopsis=Display the ground liquid in the player's cell}}
{{Wish|name=groundliquid|synopsis=Display the ground liquid in the player's cell}}
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{{Wish|name=rebuildbody|usage=rebuildbody:<asAnatomy>|synopsis=When supplied an anatomy defined in <code>Bodies.xml</code>, rebuilds the player's body according to that anatomy.}}
{{Wish|name=rebuildbody|usage=rebuildbody:<asAnatomy>|synopsis=When supplied an anatomy defined in <code>Bodies.xml</code>, rebuilds the player's body according to that anatomy.}}


{{Wish|name=reequip|synopsis=Reequip using AI equip routine}}
{{Wish|name=reequip|synopsis=Re-equip using AI equip routine}}


{{Wish|name=regionalize|synopsis=Test the regionalizer}}
{{Wish|name=regionalize|synopsis=Test the regionalizer}}
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{{Wish|name=seed|usage=seed:<n>|synopsis=Set the world seed}}
{{Wish|name=seed|usage=seed:<n>|synopsis=Set the world seed}}


{{Wish|name=sheeter|synopsis=Outputs two files: monstersheet.csv and monstersheet_short.csv. |description=The game will try to iterate through every creature and calculate average damage, AV, DV, Strength, EXP, and such. The game usually crashes before the csvs are fully filled out.}}
{{Wish|name=sheeter|synopsis=Outputs two files: monstersheet.csv and monstersheet_short.csv. |description=The game will try to iterate through every creature and calculate average damage, {{AV}}AV, {{DV}}DV, Strength, EXP, and such. The game usually crashes before the csvs are fully filled out.}}


{{Wish|name=shove|synopsis=Shove a nearby object in a direction}}
{{Wish|name=shove|synopsis=Shove a nearby object in a direction}}
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{{Wish|name=sultantest|usage=sultantest:<attributes>|synopsis=Create a sultan dungeon in this parasang with the given attributes}}
{{Wish|name=sultantest|usage=sultantest:<attributes>|synopsis=Create a sultan dungeon in this parasang with the given attributes}}


{{Wish|name=swap|synopsis=Swap bodies with an adjacent target|description=Unlike with [[Domination]], swapping bodies in this way has an indefinite duration, and your previous body can act on its own.}}
{{Wish|name=swap|synopsis=Swap bodies with an adjacent target|description=Unlike with {{favilink|Domination}}, swapping bodies in this way has an indefinite duration, and your previous body can act on its own.}}


{{Wish|name=test437|synopsis=Show each [[Modding:Code page 437|code page 437]] character}}
{{Wish|name=test437|synopsis=Show each [[Modding:Code page 437|code page 437]] character}}
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{{Wish|name=testearl|synopsis=Test the Spindle negotiation with [[dogs]], [[cannibals]], [[dromad merchants|dromads]], and [[girsh]]}}
{{Wish|name=testearl|synopsis=Test the Spindle negotiation with [[dogs]], [[cannibals]], [[dromad merchants|dromads]], and [[girsh]]}}


{{Wish|name=testendmessage|synopsis=Outputs the ending popup when youve completed the last implemented main story quest.}}
{{Wish|name=testendmessage|synopsis=Outputs the ending popup when you've completed the last implemented main story quest.}}


{{Wish|name=testmadness|synopsis=Test [[Pax Klanq]] madness}}
{{Wish|name=testmadness|synopsis=Test [[Pax Klanq]] madness}}
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{{Wish|name=testpop|synopsis=Test the population manager}}
{{Wish|name=testpop|synopsis=Test the population manager}}


{{Wish|name=testrig|synopsis=Grant [[Wayfaring]], [[Teleportation]], and [[Clairvoyance]]}}
{{Wish|name=testrig|synopsis=Grant [[Wayfaring]], {{favilink|Teleportation}}, and {{favilink|Clairvoyance}}}}


{{Wish|name=testsifrah|synopsis=Initiates a test version of the Sifrah minigame.}}
{{Wish|name=testsifrah|synopsis=Initiates a test version of the Sifrah minigame.}}
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