Presets: Difference between revisions

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== Horticulturalist ==
== Horticulturalist ==
 
{{Subtype infocard
| name = First Gardener
| image = FirstGardener.png
| bonusnote = 18 Strength</br> 19 Agility</br> 19 Toughness</br> 19 Intelligence</br> 18 Willpower</br> 18 Ego</br>
| skills = Cooking and Gathering</br>
--Harvestry</br>
Axe</br>
Bow and Rifle</br>
Wilderness Lore: Jungles
| equipped = 1 {{favilink|bio-scanning bracelet}}<br>(with {{favilink|solar cell}})</br>
1 {{favilink|steel vinereaper}}</br>
1 {{favilink id|Gas Mask}}</br>
1 {{favilink|cloth robe}}</br>
1 {{favilink|leather moccasins}}</br>
1 {{favilink|short bow}}</br>
1 {{favilink|nocturnal apex}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
3-4 {{favilink|Ekuemekiyyen greens}}</br>
30-50 {{favilink|wooden arrow|plural}}</br>
{{dice tooltip|1d3+1}} {{favilink|defoliant grenade mk I}}</br>
1-3 {{favilink|salve injector|plural}}</br>
2-6 injectors from [[Data:Injectors|Injectors]]</br>
1-2 energy cells from [[Data:Cells|Cells]]</br>
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
{{Qud text|&c∙}} Hybrid melee and ranged fighter
{{Qud text|&c∙}} Starts with cooking and gathering
{{Qud text|&c∙}} {{Qud text|&WHighly survivable}} starting build


== Child of the Hearth ==
== Child of the Hearth ==
{{Subtype infocard
| name = First Child of the Hearth
| image = FirstChildOfTheHearth.png
| bonusnote = 27 Strength</br> 18 Agility</br> 18 Toughness</br> 13 Intelligence</br> 15 Willpower</br> 16 Ego</br> {{color|R|15 Heat Resistance}}
| skills = Cudgel</br>
--Slam</br>
Heavy Weapon</br>
Calloused
| equipped = 1 {{favilink|steel mace}}</br>
1 {{favilink|leather apron}}</br>
1 {{favilink|steel gauntlets}}</br>
1 {{favilink|leather boots}}</br>
1 {{favilink|carbide hand bones}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
2 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
3-4 {{favilink|smoldered mushroom|plural}}</br>
4-8 injectors from [[Data:Injectors|Injectors]]</br>
0-2 energy cells from [[Data:Cells|Cells]]</br>
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br>
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
0-1 things from [[data:Artifact#Artifact 3|Artifact 3]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
{{Qud text|&c∙}} Melee fighter and extreme bruiser
{{Qud text|&c∙}} Starts with carbide hand bones
{{Qud text|&c∙}} {{Qud text|&WHighly survivable}} starting build
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