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== Horticulturalist == | == Horticulturalist == | ||
{{Subtype infocard | |||
| name = First Gardener | |||
| image = FirstGardener.png | |||
| bonusnote = 18 Strength</br> 19 Agility</br> 19 Toughness</br> 19 Intelligence</br> 18 Willpower</br> 18 Ego</br> | |||
| skills = Cooking and Gathering</br> | |||
--Harvestry</br> | |||
Axe</br> | |||
Bow and Rifle</br> | |||
Wilderness Lore: Jungles | |||
| equipped = 1 {{favilink|bio-scanning bracelet}}<br>(with {{favilink|solar cell}})</br> | |||
1 {{favilink|steel vinereaper}}</br> | |||
1 {{favilink id|Gas Mask}}</br> | |||
1 {{favilink|cloth robe}}</br> | |||
1 {{favilink|leather moccasins}}</br> | |||
1 {{favilink|short bow}}</br> | |||
1 {{favilink|nocturnal apex}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | |||
3-4 {{favilink|Ekuemekiyyen greens}}</br> | |||
30-50 {{favilink|wooden arrow|plural}}</br> | |||
{{dice tooltip|1d3+1}} {{favilink|defoliant grenade mk I}}</br> | |||
1-3 {{favilink|salve injector|plural}}</br> | |||
2-6 injectors from [[Data:Injectors|Injectors]]</br> | |||
1-2 energy cells from [[Data:Cells|Cells]]</br> | |||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
{{Qud text|&c∙}} Hybrid melee and ranged fighter | |||
{{Qud text|&c∙}} Starts with cooking and gathering | |||
{{Qud text|&c∙}} {{Qud text|&WHighly survivable}} starting build | |||
== Child of the Hearth == | == Child of the Hearth == | ||
{{Subtype infocard | |||
| name = First Child of the Hearth | |||
| image = FirstChildOfTheHearth.png | |||
| bonusnote = 27 Strength</br> 18 Agility</br> 18 Toughness</br> 13 Intelligence</br> 15 Willpower</br> 16 Ego</br> {{color|R|15 Heat Resistance}} | |||
| skills = Cudgel</br> | |||
--Slam</br> | |||
Heavy Weapon</br> | |||
Calloused | |||
| equipped = 1 {{favilink|steel mace}}</br> | |||
1 {{favilink|leather apron}}</br> | |||
1 {{favilink|steel gauntlets}}</br> | |||
1 {{favilink|leather boots}}</br> | |||
1 {{favilink|carbide hand bones}} | |||
| inventory = 9-15 {{favilink|torch|plural}}</br> | |||
2 {{favilink|waterskin|empty waterskins}}</br> | |||
2 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | |||
3-4 {{favilink|smoldered mushroom|plural}}</br> | |||
4-8 injectors from [[Data:Injectors|Injectors]]</br> | |||
0-2 energy cells from [[Data:Cells|Cells]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | |||
0-1 things from [[data:Artifact#Artifact 3|Artifact 3]]</br> | |||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | |||
{{Qud text|&c∙}} Melee fighter and extreme bruiser | |||
{{Qud text|&c∙}} Starts with carbide hand bones | |||
{{Qud text|&c∙}} {{Qud text|&WHighly survivable}} starting build |
edits