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The {{name}} is a piece of furniture that does not physically appear in-game, only appearing through [[wishes]] or through drawing it into existence with {{favilink|box of crayons|{{Qud shader|text=nanocrayons|colors=R-W-G-B-M-C-Y-R-W-G-B|type=sequence}}}}. | The {{name}} is a piece of furniture that does not physically appear in-game, only appearing through [[wishes]] or through drawing it into existence with {{favilink|box of crayons|{{Qud shader|text=nanocrayons|colors=R-W-G-B-M-C-Y-R-W-G-B|type=sequence}}}}. | ||
When a [[corpse]] or limb of a [[True Kin]] is placed within a {{name}}, at the end of each turn it will attempt to process them. If the processed item does not have any cybernetics in it, it will be processed into 2-4 [[food cube|food cubes]] if it is a limb, or 6-12 if it is a corpse. If the item has cybernetics in it, the cist will attempt to butcher them (as is done with [[Butchery]]) with a 10% increased chance to do so successfully. Then, the item will be processed into 1-3 food cubes if it is a limb, or 5-11 if it is a corpse.{{Code Reference | namespace = XRL.World.Parts | class = ReclamationCist}} | When a [[corpse]] or limb of a [[True Kin]] is placed within a {{name}}, at the end of each turn it will attempt to process them. If the processed item does not have any cybernetics in it, it will be processed into 2-4 [[food cube|food cubes]] if it is a limb, or 6-12 if it is a corpse. If the item has [[cybernetics]] in it, the cist will attempt to butcher them (as is done with [[Butchery]]) with a 10% increased chance to do so successfully. Then, the item will be processed into 1-3 food cubes if it is a limb, or 5-11 if it is a corpse.{{Code Reference | namespace = XRL.World.Parts | class = ReclamationCist}} | ||
== Trivia == | == Trivia == |
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