Transkinetic cuffs: Difference between revisions

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...and rephrased some of my own silliness as I accidentally phrased the base ambient temperature in a less descriptive manner.
(Fixed a minor spelling error and moved the description of temperature to Tips as it is not an aspect of the item.)
m (...and rephrased some of my own silliness as I accidentally phrased the base ambient temperature in a less descriptive manner.)
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* They can remove the quickness penalty from [[Cold-Blooded]] and even turn it into a quickness bonus.
* They can remove the quickness penalty from [[Cold-Blooded]] and even turn it into a quickness bonus.
* They consume a lot of energy, so a higher-tier battery is recommended.
* They consume a lot of energy, so a higher-tier battery is recommended.
* Setting the target temperature to -100 will freeze the wearer until the battery runs out. 350 will set the wearer on fire. If one wishes to maintain "default" temperature 25 is the standard temperature of Qud.
* Setting the target temperature to -100 will freeze the wearer until the battery runs out. 350 will set the wearer on fire. If one wishes to maintain "default" temperature 25 is the base ambient temperature of Qud.
{{Arm Equipment Navbox}}
{{Arm Equipment Navbox}}
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