Wishes: Difference between revisions

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188 bytes added ,  06:40, 21 September 2023
m
Add note about sampling from dynamic objects talbes with population:generate.
(Added the following wishes: population:findblueprint, population:generate, destroy, obliterate, soundlog)
m (Add note about sampling from dynamic objects talbes with population:generate.)
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{{Wish|name=playerlevelmob|synopsis=Spawn a mob around the player's level}}
{{Wish|name=playerlevelmob|synopsis=Spawn a mob around the player's level}}
{{Wish|name=population:findblueprint:<blueprint>|synopsis=Calculate the probability of the specified blueprint appearing at least once in each population table.}}
{{Wish|name=population:findblueprint:<blueprint>|synopsis=Calculate the probability of the specified blueprint appearing at least once in each population table.}}
{{Wish|name=population:generate:&lt;table&gt;#&lt;amount&gt;|synopsis=Generate the specified population table an amount of times, showing a breakdown of what was rolled.}}
{{Wish|name=population:generate:&lt;table&gt;#&lt;amount&gt;|synopsis=Generate the specified population table an amount of times, showing a breakdown of what was rolled.|description=You can generate from dynamic tables by prefixing the table name with <code>DynamicObjectsTable</code>, e.g.: <code>population:generate:DynamicObjectsTable:Snapjaws#10</code>.}}
{{Wish|name=randomitems|synopsis=Spawn an assortment of random items|description=Twenty random items are created in the same cell as the player body. These are not always “items” in the sense that they can be picked up; for example, {{Favilink|hologram of Eater|plural}} can be spawned.}}
{{Wish|name=randomitems|synopsis=Spawn an assortment of random items|description=Twenty random items are created in the same cell as the player body. These are not always “items” in the sense that they can be picked up; for example, {{Favilink|hologram of Eater|plural}} can be spawned.}}
{{Wish|name=RandomNoTakeObject|synopsis=Spawns a random object that has the NoTake tag}}
{{Wish|name=RandomNoTakeObject|synopsis=Spawns a random object that has the NoTake tag}}

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