Isahind: Difference between revisions

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21 bytes added ,  15:55, 9 December 2023
Updated by Kernelmethod with game version 2.0.206.48 using QBE v1.0rc2
(Updated by Kernelmethod with game version 2.0.206.38 using QBE v1.0rc2)
(Updated by Kernelmethod with game version 2.0.206.48 using QBE v1.0rc2)
Line 19: Line 19:
| corpse = Hindren Corpse
| corpse = Hindren Corpse
| corpsechance = 10
| corpsechance = 10
| role = Unspecified
| extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}}
| extra = {{Extra info|weight = 201 | uniquechara = yes | bodytype = Humanoid}}
| inheritingfrom = BaseHindren
| inheritingfrom = BaseHindren
Line 33: Line 34:
| cold = 0
| cold = 0
| heat = 0
| heat = 0
| xpvalue = 100
| xpvalue = 250
| xptier = 2
| xptier = 2
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
| faction = {{creature faction|{{FactionID to name|Hindren}}|99}}
Line 43: Line 44:
| desc = It is not merely the icy vapor trails from =pronouns.indicativeProximal= hindren's hands that make =pronouns.possessive= stand out, nor is it =pronouns.possessive= fierce eyebrows or dark, shoulder-length hair, =pronouns.possessive= open arms or foreign-made tunic. Most striking about =pronouns.indicativeProximal= hindren trader is the fact that =pronouns.subjective= =verb:direct:afterpronoun= a friendly smile at everyone, even an intruding outsider.
| desc = It is not merely the icy vapor trails from =pronouns.indicativeProximal= hindren's hands that make =pronouns.possessive= stand out, nor is it =pronouns.possessive= fierce eyebrows or dark, shoulder-length hair, =pronouns.possessive= open arms or foreign-made tunic. Most striking about =pronouns.indicativeProximal= hindren trader is the fact that =pronouns.subjective= =verb:direct:afterpronoun= a friendly smile at everyone, even an intruding outsider.
| categories = Unique Characters
| categories = Unique Characters
| gameversion = 2.0.206.38
| gameversion = 2.0.206.48
}}
}}
<!-- END QBE -->
<!-- END QBE -->

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